Bloons TD 6

Bloons TD 6

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battlezoby Oct 10, 2022 @ 3:40am
CT making me feel like poop
I've posted earlier that I think that Alchemist's Touch is totally overpowered.

So, right now my team has made it into first place after being stuck at 2nd place for while. I eventually managed to find Alchemist's touch off the side and that really helped to turn the tides.

But now, a relatively inexperience team with a starting tile near the Alchemist's Touch came to life and took it (as the closest special tile to them) as well as a Banner tile. So what do I do...

Immediately take back all their tiles because I own it to my team to protect the Touch...

But wailing on a Novice Player... taking back all their tiles and getting much better scores right after they take them... I might even annoy them into getting sick of BTD6...

I don't like ruining the game the players. That's why I feel like poop. (You know what word I want to use.)

BTD6 used to be "feel good" game that only involved solo and coop play. Now it's a cut-throat PvP.!

I really think TV shows and games ought to stay in their original genre's....

I think TV shows like "Star Trek" and games like "BTD6" should remain as "help out people" shows/games while only "F-everyone" shows like "Dallas" or games like PvP FPS's out to be about "F thou neighbor."

At any rate.... that's how -I- feel.
Last edited by battlezoby; Oct 10, 2022 @ 3:43am
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Showing 1-12 of 12 comments
Stellar Fox Oct 10, 2022 @ 4:54am 
don't worry that new player realized how ♥♥♥♥♥♥ of a gamemode CT is and is never going to play it again until it gets changed to have actual rewards and a system that teams active people together and allows them to communicate ingame
katanaofsubterfuge Oct 11, 2022 @ 12:37am 
I've never needed alchemists touch, some hotspikes power or supermonkey storm does the trick. You usually need explosives to destroy the big chunks of ceramics in later rounds, so I don't see how it'd be overpowered.
MSN-100 Oct 12, 2022 @ 1:42am 
I do agree with you, seems NK have no idea how to do balance of CT. Few relics are over power and some are useless. Which side have a good start have more benefit than other side. :sheep_cry:
iaml4y Oct 12, 2022 @ 2:17am 
Game mode should be all tickets are shared between team, so active players can pick up the slack from afk ones
battlezoby Oct 12, 2022 @ 9:40am 
Originally posted by katanaofsubterfuge:
I've never needed alchemists touch, some hotspikes power or supermonkey storm does the trick. You usually need explosives to destroy the big chunks of ceramics in later rounds, so I don't see how it'd be overpowered.
Smokey earlier posted screenshots of how another team took the tiles next to our starting tile with $485 Least Cash and Tier 1. Those score are IMPOSSIBLE TO BEAT without relics.
The other team was probably a bunch of Streamers and their ALTS, maybe their friends, but they took the tiles when the teammate I know where AFK and probably didn't have any tickets left. It's thing you can do in CT. It's also why I posted "CT makes me feel like pop", because not only do I not like having that happen to me, I don't like doing it to other teams as well, be as long as I'm on a team with even one person who really wants to win, I kind of owe it to them to try to win.

Bottom line, is I think it's a problem, (and I'm probably right) and it shouldn't be so much an issue of whether or not people choose to use that "toxic play-style", but moreso whether or not NK publishes a game that encourages it.

Any unussually intellegent game player who can think objectively could look at the design, and tell that the game encourages people to do that, and that's it's not very fun.

Either NK didn't have such a person look at the design before publishing it, or they just didn't care.

Oh... another problem with CT is that it is just one game per week or less. That creates basicly worsens or CAUSES a HUGE number of the problems.

If you could just go, "We resign" and start a new game, then it wouldn't be so bad. But you can't. I guess you could go team-hopping looking for a good team, but someone else has posted that they had very little lucky with that.

[I've team hopped on my Android... didn't have much luck, but since it was during the first event, it's not really good data.]

Oh... sorry... I forgot they totally discourage Team Hopping because you lose all the Team Trophies / "Team Flair" you may have accumilated. So that's another think to stop you from resigning, and another reason that basicly getting trounced isn't much fun. (And as I said, beating another team too easily isn't much fun for my either... probably because they can't just resign and start another game.
battlezoby Oct 12, 2022 @ 9:46am 
BTW... someone start a thread a while back wanting to list all the things wrong with CT. I admit I just gave a wise-ass (but true) answer instead of trying to list them individually then, because there's too many to list at once.

But if someone who reads a lot about CT, either here and/or elsewhere, wants to try to put together a list of alleged problems (including what I said in the post immediately above) and post it here or in "Guides", that would be pretty awesome thing to do.

Warning: You should exclude "cheating" from the list if you post it on Steam.... Steam obnoxiously forbids discussion of cheating. So skip that part unless you also post it in other places which allow that type of disucssion.
Spookypizza Oct 12, 2022 @ 12:07pm 
Originally posted by battlezoby:
BTD6 used to be "feel good" game that only involved solo and coop play. Now it's a cut-throat PvP.!
1 optional gamemode that has pvp doesn't make the entire game based on pvp
battlezoby Oct 12, 2022 @ 12:09pm 
Originally posted by Spookypizza:
Originally posted by battlezoby:
BTD6 used to be "feel good" game that only involved solo and coop play. Now it's a cut-throat PvP.!
1 optional gamemode that has pvp doesn't make the entire game based on pvp
You completely right...

So... "Congradulations. You've actually posted something that was obvious and irrelavent, rather than just plain wrong."

Updating this with S.P's subsequent post:
Originally posted by Spookypizza:
*Congratulations, *irrelevant
Yup. You corrected my spellings. So that's two for two. Good luck on keeping it up.

If you do keep it up, you'll might actually start posting, in my opinion, at same quality level of Ninja Zyborg rather than coming across as far worse.
Last edited by battlezoby; Oct 12, 2022 @ 12:31pm
Spookypizza Oct 12, 2022 @ 12:12pm 
Originally posted by battlezoby:
Originally posted by Spookypizza:
1 optional gamemode that has pvp doesn't make the entire game based on pvp
Congradulations. You've actually posted something that was obvious and irrelavent, rather than just plain wrong.
*Congratulations, *irrelevant
Last edited by Spookypizza; Oct 12, 2022 @ 12:12pm
battlezoby Oct 13, 2022 @ 12:28pm 
I've been told that [our ruthlessness has helped] our team make Top 1% again.

But that doesn't even go on profile... just the team profile. Great way for NK to make sure that nobody the team leader gets those trophies without fear of being kicked.

Seriously... if significantly contributes to a team getting "Top <whatever>", that badge show go to the player, not just the team.

In practice that player might stop playing after that, at which case they really should be removed from the team, voluntarily or otherwise. But they should have their Team-trophies takes away from them if they significantly contributed to getting them! (I can think of cases where a single player got more than 50% of the team's tiles for a singe event, earning them Top 10% and/or Top 1%.)
Last edited by battlezoby; Oct 13, 2022 @ 12:41pm
randomguy Oct 13, 2022 @ 1:42pm 
If you feel like crap for being competitive in CT just remember the only reward that you don’t lose when switching teams is monkey money, useless medals and a single Insta. You are not preventing your opponents from obtaining limited time trophy items, as CT gives no normal event trophies. This means that your opponent effectively loses nothing if they don’t get a high ranking, meaning there is no reason to feel bad for stomping noobs.
battlezoby Oct 13, 2022 @ 8:08pm 
Originally posted by randomguy:
If you feel like crap for being competitive in CT just remember the only reward that you don’t lose when switching teams is monkey money, useless medals and a single Insta. You are not preventing your opponents from obtaining limited time trophy items, as CT gives no normal event trophies. This means that your opponent effectively loses nothing if they don’t get a high ranking, meaning there is no reason to feel bad for stomping noobs.
Good comments. I'm not sure how I try to organize the following comments, so I just going spew them and not worry about it. [Maybe I'll organize them better later.]

In Summary: Yes, I'd feel worse about discouraging people from playing CT if Ct was a better game. But BTD6 overall, in my opinion, is a good game and I don't want to discourage people from playing that because of CT.

First off, I have at least one friend who has EXPLICTLY lost a lot of his interest in BTD6 due to CT. And is one of the people, like me, that has casually made it into the Legend Levels and would probably continue to enjoy BTD6 for another year or more.



Yes, the fact that CT is messed up does make it so I'm less quite as concerned with using what a friend called "a caustic play-style." But although I'm on a Public team, I followed a friend there, and make friends with the Team Leader ("Mayor?") through that friend as well. At least one of them was taking the game seriously, so it's reasonable for me to prioritize being a "team player", especially when that alternate is that I like to intentionally throw PvP games (elsewhere) so that new players are more likely to get a positive experience and stick with a game that I not only like, but that I think is good and more people should play.

BTD6, in it's basic form, is one of those games that I think a whole lot of people would enjoy more than whatever other games they might be playing. It certainly had a downside in that it is willing accept hundreds of dollars of cash to unlock the stuff you'll get for free anyways - I know most people won't do that, but it's "one of those terrible games" to the extent that some people might fall for it. (On the other hand, you'll finally feel like you got everything you need at like $500 or less... I know at least one game I critisize in that you could litterally spend $20,000 in small incriments to improve your play-expeirience, but that game will still make you regret it if you'd sink insane amounts of time grinding as well.)

One event, our PUBLIC team which I'm pretty sure includes "randoms" came up against a private team that was playing as well the Streamer(s) that their name(s) matched.

Hit us with $485 "Least Cash" and "Tier 1 Least Tiers" next to our home time, along with a time attack that none of us are good at. The fact that the winning teams can obtain relics is basicly "negative handicapping", something that helps out the better players while making things worse forthe players that need the extra help.

Another comment is that I've said that I was avoiding spoilers and not getting good at CHIMPS so that I wouldn't get as tired of this game as quickly as otherwise. I've been playing pretty steadily and am around my 670th Chest/play-day. Unfortiniately the difficulty of some of the tiles (technically ANY of the tiles when you're trying to beat the score of a PROFESSIONAL Steamer or other very competitent player) so that and trying to be serious "team player" has taught me about several "tircks" (or you can call it "skill" if you want to) that I didn't know, which makes the game easier to play.

Not only does it bring me a closer to finishing more CHIMPS maps, but it's actually bad even some of the collect-even grinding even more boring than it used to be because I'm a better player. For example, before CT, I did a lot of the Expert Maps on Easy, and went effectively AFK (sitting here letting my mind wander, and hopefully not falling asleep) around round 30-32. Now (with double cash) I've started doing it as early as Round 24. Yes, I know I could turn off double-cash, but the biggest issue that I've "discovered" some useful ways to play that I would have otherwise still been looking forward to discovering, but now I'm not.

FYI... there was one map a few events ago where I actually spent about 8 hours and $15,000 Monkey Money on continues. I really didn't understand a lot of things about two of the towers before then because I really didn't "need to"understand most of their configuations and usefulness until then - example: I didn't even notice the 2xx Ice Monkey is anti-camo and anti-lead, but some CT maps lead me to try out nearly every upgraded version of it. A friend on also told me about another specific monkey (the 130 Druid is a great low-cost global monkey) that I seriously underappreciated before, which on one hand is a "spoiler" that I wouldn't have wanted to know so it discover it by myself no matter how many years it took me (cause I was sort of going out of my way to NOT learn too much, and have succeeded at my intentional "unruined innocence" for roughly two years. But since he's a friend AND A TEAM MATE...

It's a contradictory, in my opinion (the only opinion that really matters when it comes to how -I- play), but although the current state of things means that I'm ending up balencing the two, I'd rather CT be a completely seperate game (ideally one that use the same code-base as BTD6, but has a bunch of "conditional compile statements/regions") that allows NK to compile the codebase into both game seperately and to sell both game seperately. For example:
#ifdef This-is-BTD6 #define x5x_Village_Return 0.20 // We don't want nerf the village in BTD6 // in order to make Bosses hard. #else #ifdef This-is-the-CT-standalone-game #define x5x_Village_Return 0.50 // x5x villages are pretty useless in CT // so there isn't any reason to Nerf them much #endif #endif


A note to moderators: I posted a lot of stuff here that is going to not be read by many people just because it looks like a "wall of text." So if and when I repost the seperate arguements seperately, you hopefully won't consider them "spam", or if you do, hopefully you can delete this "wall of text" rather than the hopefully-more-popular invididual posts and hopefully not ban me.

Last edited by battlezoby; Oct 13, 2022 @ 9:38pm
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Date Posted: Oct 10, 2022 @ 3:40am
Posts: 12