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Certain maps like sanctuary have a pixel perfect placement requirement for spike factories and other maps like ravines have a tight dart monkey placement.
So I just make a script like:
F1::Click 755, 929 ; Spike Factory
Just for sanctuary so I don't spend hours retrying the same map, just to get the pixel perfect placement right.
Add it as an option at least.
Snap placement is a thing in most games like this, its really quite inept that we dont have it already, even some flash games did it.
Knowing WHERE to place a tower (strategically) is a skill. Fiddling with your fuc.king mouse for 5 minutes so that you can fit an extra tower has nothing to do with skill. It's just impractical, bad design.
Then dont place towers too close together?
Stacking towers on top of eachother isnt really the best thing to do anyways.
Strategy.... Its kind of a thing.
We dont need perfect placement. People would start complaining how boring it is just to memorize where to place and where. Having the freedom of placement is rather helpful and not so boring placing towers in the same exact spot over and over. The game is supposed to be a challenge afterall...
There is a video on youtube that tells you how to get perfect placement. So its not like there isnt any kind of help out there for you..
Have you considered mobile users, you cant "fiddle with a mouse and fancy settings" to place towers perfectly on a phone screen.
This is a feature that should have been in the game since launch, not something people have to request.
You would still have freedom of placement with my proposition, it just wouldn't be a fu.cking headache to place it in the desired location.
this is literally what I've been wanting; an option to snap to nearest available space so you dont have to wiggle the dumb monkey around until it fits