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But as soon as you've unlocked all the heroes, your levelling will slow down (so less MK spending) and you'll start to stockpile it. Then you can buy all the skins as you want too. I'm sat at 80k MM now.
Best thing to do early though is to make sure you don't waste it on continues. That can really sap a surprising amount.
The first thing you should probably unlock on the MK tree is the one that boosts your MM earnings. Then just read the tree and pick up whatever sounds good. And grab whichever heroes you want (Etienne/Sauda are generally the most recommended).
For where to stick your early Monkey Knowledge purchases? Entire hero tree is only 13 nodes and makes them far more useful earlier each map run. Other really good early choice is rushing the heck out of the Primary skill tree for the free dart monkey and additional starting cash node at the bottom.
Early on, you definitely should NOT use it on: continues, powers, skins and race re-entries.
That aside, I think Evilsod's advice is pretty good, except you probably want to try to pick which Hero's are best rather than grab all of them. I'm pretty sure almost nobody uses Pat Fusty (or whatever his name is) very much.
Personally, I like Adora, because she's pretty awesome on all the 1-40 easy waves. She's not too expensive and kills everything but Camo. Once you get in high waves and have to worry about Camo, ETIENNE is pretty awesome because he give Camo detection to all your towers/monkeys.
Saude is pretty new so and a lot of people like him. Since he's kinda new, I'm not sure if I can easily describe why he's so awesome, but he is. :-)
They only other hero I use often Captain Churchill, but he's very expensive so it's not great for anything other than harder-than-easy modes and/or double-cash mode (which costs real cash - $19.99 I think.)
For medium difficulty, Ben is pretty awesome an a normal staple... he gives you more cash starting very early on.
I'm sure other people have opinions, we'll see if they comment below.
Oh... on second thought... I guess I disagree with "spend you cash as fast as you get it" because you really don't need to, and it'll s-ck with you really want a hero or Monkey Knowledge and don't have the cash. There really isn't much need to spend the cash early on.
Oh... AND DON'T WASTE IT ON EXPENSIVE CONTINUES! The biggest trap here is to try to play Odyssey on a difficulty that's too hard for you. NK tries to trick you into this, on hard you go through 4 and half maps, and then you might die on the last map and feel like you just can't quit after all that, and sink $400 or $500 Monkey Money into a continue. But guess what? Unless you also drop an good Insta-Monkey or do something else to make a big difference, there's a not-so-unlikely-chance you'll fail again, and dump another $400 or $500 into a continue, one or two more times, and then end up quiting anyways.
Seriously, except for expensive continues and pointless skins, there isn't too many placves I can think of that it's likely to be bad a purchase.... except... of heck... the more I write the more I remember what it like to be new to this game...
In BTD5, the Farmer is cheap enough compated to the amount of Monkey Money you take in. BTD6, a new player can easily spend more than all their income on Monkey Farmers if you're stuck in a BTD5-frame-of-mind. Try to avoid him. Use Banks and Markets and, my favories, the Pirate Merchants to generate cash instead if you can.
Good luck.
Confidently incorrect, much?
Pat is the king of stall heroes. His stun and MOAB pushback are extremely effective, not to mention he brings the lead popping for early on.
All the heroes have their uses, some just fit into strategies more easily than others.
Come people, how many people think that would be a good move?
It's not a question of whether or not Pat is useless, it's a question as to whether or not he's a better choice than all the other heros one hasn't purchased yet! So saying he's good at this or that doesn't matter, he can be useful while still be a worse choice for beginners than a whole lot of other heroes.
Beginners, I'm guessing, are going to mostly play on easy. So there aren't MOABs (Plural) to push back, just one MOAB per game and making it to round 40 is probably more important than worrying about that MOAB since they can simply use a Moab-Assasin (upgraded Bomb Shooter) or a Helicopter to push back the MOAB by they time they get there. Hey, he can hurt Ceramic, but Adora TRASHES ceramics, even ones that aren't anywhere near her, and does so with pretty much every shot when Cermamics and no MOAB's are on the map.
Regardless of mode, Easy MAPS mostly have paths the wind around a cross each other. So a hero with a good range is really useful. Pat's range is pretty comparted to most. (Yes, I know Sauda's range in low too, but A) I admitted I'm not sure how to describe why he's so good, and B) He can hit anywhere on the screen as early as Level 3, so that's arguably an unlimited range for that.)
On the other hand, being willing to admit when I'm wrong, I just went to check to leader on the current raceboard... I was expecting to see 0 out 100 players with Pat on their facorite heros list, but ok... I was wrong the 22nd highest player actually had him as #2. Update: I just checked the rest of the Leaderboard, someone around #60 had Pat as his #3 hero, and nobody else did. So he accounted for Two our of THREE HUNDRED heroes sampled. Yes, I know the race leaderboard is a bad sample when talking about "Beginner players", but it's the first place I could think of checking for an objective sample.
Nonetheless, I said "almost nobody", not "noboddy" so "Confidently incorrect" is, IMO, an inappropriate comment as my sating "almost nobody" is more of an opinion than a fact as the term "almost" is certainly too subject to be undenighably correct or incorrect under the circumstances.
Still, I'm pretty that of the last hundred or so people other than myself that I've watched play, whether in co-op or whatever, ZERO of them have played Pat. (Unless Pat was the only choice in a Challenge mode game or whatever.)
What you apparently think I said and what I actually said are two very different things here.
I responded directly to your statement that Pat is barely used, which is clearly wrong and could mislead the OP into thinking he isn't any good. At no point did I say I even come close to suggesting unlocking him first.
Your data gathering leaves a lot to be desired. Pat isn't particularly useful in races because his strengths do not align with how races operate (I'm sure a keen racer will correct me if I'm wrong). Coop isn't exactly the environment for Pat, a stall orientated hero that benefits greatly from being built around, to shine either.
Hmm... an interesting point. But since Quincy is free to unlock, I don't think I've ever tried an easy mode game other than challenges and the like without one.