Bloons TD 6

Bloons TD 6

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Dartling Gun, why did they ruin it?
I really don't understand, why they make them move it so slowly. Know it's official unsuable on coop. It's even a ♥♥♥♥ on solo but on coop it's like to play a laggy-game.

Why the hell do you made the dartling gun slow ? It's a shame it was not available on BTD6 but it's even more a shame, you ruin the great tower by making the ability (moveable) useless.

And then you even make it more useless, when you use not the third upgrade path. It's like a punch in all the faces, who waited for the dartling gun. It's really funny how you made this tower since BTD5 Flash version worse and worse and know it's completly useless trash.
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I talked actually about dartling gun at path 1&2 on lv5. It's totally not good as a beginner-tower. But that's not a problem for me. And with badass i meant towers, which are good for high rounds.

So when we talk about towers we should say for which rounds they are good. I meant the dartling gun lv path 1&2 (combined) are one of the best for MOABs. Better than 4/2/0 or 2/0/5 or 2/5/0 supermonkey (test it, if you want).

For beginner rounds one of the best towers against MOABs is 1-3 canons (depends on, which mode you are playing) on 0/3/1 (or x/3/x). Except you play in coop and you can't reach the start of the path. Then i take mostly the airplane 2/0/3. But it's not that good as canon (for the same price).

And for regular bloons i like the 0/2/2 wizard. Escpecially on alternative rounds because he can pop a lot of bloons (for early rounds) and can pop camo leads. Ninja is also good, but can't destroy (camo) leads and he can't make camo leads visible with x/2/x.
It wouldnt work in coop if there was no swivel speed and it makes it more realistic. I don't know why you're complaining. Even if it is useless, at least it's not as useless as you.
mut0rcs a écrit :
I talked actually about dartling gun at path 1&2 on lv5. It's totally not good as a beginner-tower. But that's not a problem for me. And with badass i meant towers, which are good for high rounds.

So when we talk about towers we should say for which rounds they are good. I meant the dartling gun lv path 1&2 (combined) are one of the best for MOABs. Better than 4/2/0 or 2/0/5 or 2/5/0 supermonkey (test it, if you want).

For beginner rounds one of the best towers against MOABs is 1-3 canons (depends on, which mode you are playing) on 0/3/1 (or x/3/x). Except you play in coop and you can't reach the start of the path. Then i take mostly the airplane 2/0/3. But it's not that good as canon (for the same price).

And for regular bloons i like the 0/2/2 wizard. Escpecially on alternative rounds because he can pop a lot of bloons (for early rounds) and can pop camo leads. Ninja is also good, but can't destroy (camo) leads and he can't make camo leads visible with x/2/x.
He can pop camo leads with 0/0/3. Also I think he can reveal them but revealing camo leads isn't needed until round 59, and by the point you'll have other towers with enough camo to back you up or a tower more fit to reveal.
Base cost is too expensive for what it offers. 950 cash for a slow firing tower with no pierce, can't damage lead or see camo. I'm not in game right now, but 950 would be a reasonable combined price of Base Cost + Camo Upgrade.
Dernière modification de BagboyBrown; 9 déc. 2020 à 15h52
I would even be fine with the slow rotation speed, if it just fired faster.


by the time it swings around to where the bloons are, you may not be able to land enough darts to stop the bloons since they're very spaced out compared to BTD5. (probably because bloons move a lot faster in this game, such as speed modifier challenges, pink/purple bloons, and DDTs.)
Dernière modification de HoBoMiKe; 9 déc. 2020 à 16h23
Bruh im just waiting for them to add the bloonchipper to the game but in all honesty they might ruin that as well.
Wesco a écrit :
3xx (4590$) and 4xx (11880$) a total of 16390$ and can't even hit the purple bloons.
Yea... why exactly can't they destroy purple balloons? I though the theory was that purple was supposed to be resistant to Magic, not to Military!?!?
Kattche a écrit :
always hated DG, still do. coop mode is worse than ever now.
I suspect a lot of people are still throwing them into co-op early just to get the XP unlocks rather than doing their best to win the map. I also HOPE this is the case, because if it is, then it won't be too long before most of the players stop doing this.
Just park it along the longest straightaway or the after the most zigzags and lock it pointed towards them, no swivel needed and does decently later on with it's aoe & moab paths.
Derpy Slonder a écrit :
Bruh im just waiting for them to add the bloonchipper to the game but in all honesty they might ruin that as well.
They said they aren't adding bloonchipper back.
battlezoby a écrit :
Wesco a écrit :
3xx (4590$) and 4xx (11880$) a total of 16390$ and can't even hit the purple bloons.
Yea... why exactly can't they destroy purple balloons? I though the theory was that purple was supposed to be resistant to Magic, not to Military!?!?

The idea behind purple bloons is being resistant to 'non-conventional' elements like lasers, magic, and even plasma. Why do you think there's a knowledge just so that the 3/x/x sun monkey can pop purples?
Hiroko 11 déc. 2020 à 12h34 
ZT Xperimentor a écrit :
Just park it along the longest straightaway or the after the most zigzags and lock it pointed towards them, no swivel needed and does decently later on with it's aoe & moab paths.
https://steamcommunity.com/sharedfiles/filedetails/?id=2316862424
*shifty eyes*
mtboy6698 a écrit :
battlezoby a écrit :
Yea... why exactly can't they destroy purple balloons? I though the theory was that purple was supposed to be resistant to Magic, not to Military!?!?

The idea behind purple bloons is being resistant to 'non-conventional' elements like lasers, magic, and even plasma. Why do you think there's a knowledge just so that the 3/x/x sun monkey can pop purples?
Because the Sun Monkey is a Magic monkey and consistent with the whole "Purple is resistent to magic thing." The only other exceptions you've listed are all Dartling exceptions - is it the only non-magic monkey that was problems with purple?

Re: Main Topic - Why did they ruin it...
Not sure, but they obviously added it back "by popular demand" rather than "because they just wanted to." I think the fastest setting of "still slow swivel" was probably because they had sync'ing problems in co-op, but why the heck they had to make swivel even worse than they had to so you could upgrade it from really bad to bad I have no idea.
ZT Xperimentor a écrit :
Just park it along the longest straightaway or the after the most zigzags and lock it pointed towards them, no swivel needed and does decently later on with it's aoe & moab paths.
Yes, this is obviously what it's turned into, but clearly not what people were so excited about getting.
Dernière modification de battlezoby; 11 déc. 2020 à 13h33
battlezoby a écrit :
Because the Sun Monkey is a Magic monkey and consistent with the whole "Purple is resistent to magic thing." The only other exceptions you've listed are all Dartling exceptions - is it the only non-magic monkey that was problems with purple?

I can't think of anything that involves regular towers, but the one hero that comes to mind that fits your description would probably be Gwen, setting stuff on fire with a flamethrower and not.. well, magic, and can't do anything against purple bloons on her own (Until level 16-17, where she gets the ability to pop purple bloons)
Dernière modification de Joshua Kurayami; 11 déc. 2020 à 17h31
Hiroko a écrit :
ZT Xperimentor a écrit :
Just park it along the longest straightaway or the after the most zigzags and lock it pointed towards them, no swivel needed and does decently later on with it's aoe & moab paths.
https://steamcommunity.com/sharedfiles/filedetails/?id=2316862424
*shifty eyes*
is that the last map on your odyssey?
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Posté le 3 déc. 2020 à 17h42
Messages : 65