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And anyone who beats them with shop items/cheats is making that chalenge/dificulty pointless..
It isn't pointless. The shop items allow you too adjust the difficulty in smaller steps.
Granted, using an infinity rocket launcher makes your life a lot more easier, even on inferno, but using a single damage/armor or healing coin wont make the same difficulty a walk in park.
Its all up to you, how hard or easy you wanna get through.
In New Game settings terms (no bonus weapons and stuff), Inferno is still a walk in the park compared to No Hope on RE6. It is maybe around the same as New Game Infernal on Revelations 1.
Thanks for the reference points. Wasn't sure if it was a lot harder or something, else, why'd they give you ng+ weaponry at ng level lol
Yes, it's a shame... i think they nerfed it because of console optimization.
Pretty sure that's why they got rid of the gore system. Way more zombies on-screen in re3.
Inferno with less saves and no checkpoints is much more unforgiving. Nothing on RE6 compares to Final Nemesis on Inferno.
Though I guess we're still lucky we got them since without them the replayability would be near 0.
I enjoyed the no hope difficulty in RE6 more but that was also cheap at times.
Just wait for DLCs, man.
There'll probably be DLCs later this year, and it'll probably show us what clock tower would be.
Yeah, it is really fun) especially with Shop items, good times^^. I just wish we got more big awesome open levels like the City and less Hospital with Carlos, eww...