Resident Evil 3

Resident Evil 3

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Terepin Apr 15, 2020 @ 4:25am
Final boss sucks donkey balls!
F*ck that prick who thought that having one-hit-wonder is a good idea! It is not! It f*cking stinks! I cannnot heal or move until that f*cking b*tich stops shaking like a wh*re after a hangover, while that motherf*cker keeps slamming me as if there was no tomorrow!

I am going to use trainer. F*ck this sh*t.
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Showing 1-15 of 46 comments
DessIntress Apr 15, 2020 @ 4:31am 
Use defense coins.
Use the S.T.A.R.S. Guide.
Learn his behaivor.
Learn to dodge.

E: And try to use a magnum, a grenade launcher or an infinite weapon if necessary. Shot after perfect dodges.
Last edited by DessIntress; Apr 15, 2020 @ 4:34am
poppindancers Apr 15, 2020 @ 4:33am 
you meant nightmare/inferno?

Yeah welcome to dark soul.

It's admittedly very poor design.
Moogal™ Apr 15, 2020 @ 4:45am 
Originally posted by GreyestGoat:
The final boss i never got hit once but it was on normal.

Getting there on normal. It was very easy on assisted.
BassChamber Apr 15, 2020 @ 5:09am 
LOL yeah it is rage inducing. But once you learn his patterns, is not so hard. It just would cost you a ton of deaths and time.

There are a few strategies on youtube to beat it under a pair of minutes without any item.
Myr Apr 15, 2020 @ 6:12am 
I personally think the final boss is best experienced on hardcore
Standard: The boss stays stunned way too long so you can "one phase it"
Hardcore: You can put in one battery each time he is stunned so Jill says more stuff and you use more resources and it lasts a good length.
Inferno (and maybe Nightmare haven't seen it yet on there): The boss is ridiculously aggressive and you absolutely need to get good at dodging or you are super dead. Not for the feint of heart and it is likely going to be a while until I try it.

If your aim is bad I recommend stocking up on handgun ammo, using the burst handgun and shooting his weakpoints with that since it makes it a lot easier to hit them. Then you just need to get used to dodging which, frankly, is the main action aspect of the game so the final boss is your final exam in it.
Erebus Apr 15, 2020 @ 6:39am 
Learn to dodge.
sling_shot Apr 15, 2020 @ 7:09am 
Hardcore Final nemesis is a walk in the park. Beat it first try with just the G18.

On Nightmare he's one tough ♥♥♥♥♥♥♥♥♥♥♥♥.

Dodge-counter when swipes, just dodge when he slams and keep your dodge ready as long as he has his hand up, always keep your eyes up, rely on your eyes instead of a consistent timing that doesn't exists, and do not walk into the gas.
If it hits you with his shockwave, that's a sign you're taking too long (= you're too weak = you wouldn't be able to beat it anyway) so he decided to do you a favor and just end it there.

You can dodge-counter by pressing the aim button instead of dodge: this way you'll get a quicker shot.

Also, save as much MAG ammo as possible. If possible, only craft MAG ammo and never use it until this boss. I don't know about Inferno, but on Nightmare 1 bullet is good enough to pop 1 pimple
Last edited by sling_shot; Apr 15, 2020 @ 7:11am
Karosu-Maker Apr 15, 2020 @ 7:25am 
As much as I don't like his appareance design as Nemesis final form. I think it's in fact the only well designed boss in this game.

Flamethrower Nemesis is a joke, you just go around a bunch of wood and wait for him to
stop for you to shoot him.

Both Dogmesis forms are ridiculous, RE bosses should feel like they want to kill you, so having them start running around for no reason, only to be blown up by a mine or playing hide and seek behind a generator is the most stupid thing I've seen a RE boss do, and I've seen RE bosses do stupid stuff in the past.

Final Nemesis form on Nightmare and Inferno, you feel the intention to murder you, no matter what. Maybe they went a bit over board with the one hit kill moves though, but that only made the fighting the more tense, the fear of losing your progress with the boss was real.

I have a lot of criticism against this game, but final Nem, even when it took me a while to defeat him, was the only really satisfying gameplay moment I had. Having Nicholai killing you after defeating him on in Inferno, now that's stupid.
Moogal™ Apr 15, 2020 @ 7:26am 
Originally posted by GreyestGoat:
I used G19 fully upgraded and never collected the Magnum....
The accuracy of the G19 is far better.
Still i have no clue where the Magnum is but i collected the extended barrel and MAG ammo for it LOL.

2nd floor hospital, as Jill, outside Nurse's station there is a bunch of stuff to the left. Jill will say something and you can go through it. Jump down to the courtyard and there is a box with the magnum.
sling_shot Apr 15, 2020 @ 7:28am 
Originally posted by GreyestGoat:
I used G19 fully upgraded and never collected the Magnum....
The accuracy of the G19 is far better.
Still i have no clue where the Magnum is but i collected the extended barrel and MAG ammo for it LOL.

You beat it on Standard. In that mode, this boss is the equivalent of a point-and-click adventure.
poppindancers Apr 15, 2020 @ 7:33am 
Originally posted by GreyestGoat:
Originally posted by kill-chan:

You beat it on Standard. In that mode, this boss is the equivalent of a point-and-click adventure.
Well he is on Hardcore too as you said.

Nah he means nightmare.
sling_shot Apr 15, 2020 @ 8:13am 
Originally posted by GreyestGoat:
Originally posted by kill-chan:

You beat it on Standard. In that mode, this boss is the equivalent of a point-and-click adventure.
Well he is on Hardcore too as you said.

Yes, but not on Nightmare. For that, the MAG helps a lot.
Vador76 Apr 15, 2020 @ 8:41am 
the acid is the worst, screw you a perfect streak if you happen to be unlucky
Lynfinity Apr 15, 2020 @ 9:03am 
Originally posted by poppindancers:
you meant nightmare/inferno?

Yeah welcome to dark soul.

It's admittedly very poor design.
No boss in DS requires you to dodge perfectly every single time, so... yeah, bad comparison.
Erebus Apr 15, 2020 @ 9:10am 
Originally posted by Father Servo:
Originally posted by poppindancers:
you meant nightmare/inferno?

Yeah welcome to dark soul.

It's admittedly very poor design.
No boss in DS requires you to dodge perfectly every single time, so... yeah, bad comparison.
Never played a glass cannon?
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Date Posted: Apr 15, 2020 @ 4:25am
Posts: 46