Resident Evil 3

Resident Evil 3

Statistiche:
Nemesis Dog Form Explained
So, I know many folks were upset how Nemesis was transformed into a dog looking form after the train crash and for the Clock Tower fight. However, I think many folks may have missed the point of this Easter Egg, and its Capcom tipping their hat to the lore.

In the Resident Evil Short Stories - Origins Of The Nemesis Comics series, Something interesting happens to Nemesis while Jill is passed out after the train car explosion.

Nemesis runs into William Birkin and two have one heck of battle!!! At one Point Nemesis actually tears both of Birkin's(G2) arms off and beats the stuffing out of him pounding him into a pulp.

The Nemesis does come out of the fight victorious even defeating the multi-armed mutation of Birkin (G3) but he does so at a very heavy cost as the Nemesis Parasite inside Nemesis is forced to mutate and compensate to keep Nemesis alive.

So when you hear Nemesis roaring after leaving the train tunnel, and see Nemesis stagger out of the train tunnel and fall into the water. That's due to the aftermath of his fight with William Birkin.

Also, this explains why he GraveDigger isn't in the Remake because it interupts Nemesis and Birkin's fight and the two team up and kill Grave Digger before resuming their epic clash!

Here is some links to the comics. I thought it was pretty cool!

https://www.youtube.com/watch?v=6XUd_2nHpHU&t=364s

https://www.youtube.com/watch?v=FDRC-Z6vJFo

https://www.youtube.com/watch?v=69sURqviS7Y

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Visualizzazione di 1-15 commenti su 41
If anything, this is really something we'd all have wanted to witness.

It doesn't really make up for anything.
yeah this is a huge stretch
Nah it's simple,

Making a 2nd model's animation takes a lot of time, so they just used Monster Hunter's moveset to save time. so the model has to compensate for that.

Zingore to be exact, with Tigrex around the corner.

Don't lie, it's ok.
Ultima modifica da poppindancers; 12 apr 2020, ore 19:08
Lol, look at all the piss head crybabies who get given an actual lore explanation and put their hands over their eyes and say "Nah, I don't see it so it doesn't exist"
I want to see Nemesis's dog form vs G4 William Birkin's dog form.
Messaggio originale di poppindancers:
Nah it's simple,

Making a 2nd model's animation takes a lot of time, so they just used Monster Hunter's moveset to save time. so the model has to compensate for that.

Zingore to be exact, with Tigrex around the corner.

Don't lie, it's ok.

DING.. That explains it way better than the OP theory and the "lore shill" whole essay.
Umm... they made it because it "looked cool" I guess.

There doesn't have to be an explanation as to why certain mutations are the way they are in RE.

In the original, Nemesis' final form was essentially an almost destroyed torso that revitalized into a weird giant frog-like form after absorbing a dead tyrant's flesh. It was never explained how it could do that, and it didn't matter.
Ultima modifica da redeyedraven; 12 apr 2020, ore 20:28
Messaggio originale di redeyedraven:
Umm... they made it because it "looked cool" I guess.

There doesn't have to be an explanation as to why certain mutations are the way they are in RE.

In the original, Nemesis' final form was essentially an almost destroyed torso that revitalized into a weird giant frog-like form after absorbing a dead tyrant's flesh. It was never explained how it could do that, and it didn't matter.

That's all RE games, the viruses do impossible things such as creating mass out of thin air.
Messaggio originale di Delta:
Messaggio originale di redeyedraven:
Umm... they made it because it "looked cool" I guess.

There doesn't have to be an explanation as to why certain mutations are the way they are in RE.

In the original, Nemesis' final form was essentially an almost destroyed torso that revitalized into a weird giant frog-like form after absorbing a dead tyrant's flesh. It was never explained how it could do that, and it didn't matter.

That's all RE games, the viruses do impossible things such as creating mass out of thin air.

Exactly.
Messaggio originale di Leathium:
Messaggio originale di poppindancers:
Nah it's simple,

Making a 2nd model's animation takes a lot of time, so they just used Monster Hunter's moveset to save time. so the model has to compensate for that.

Zingore to be exact, with Tigrex around the corner.

Don't lie, it's ok.

DING.. That explains it way better than the OP theory and the "lore shill" whole essay.


Sadly that's probably the case. Shirtless Tentacle Neme was just too expensive to animate or something. That, and they realized they were not going to have him stalking you any more anyway so might as well make him into the usual giant RE boss monster.
Messaggio originale di Leathium:
Messaggio originale di poppindancers:
Nah it's simple,

Making a 2nd model's animation takes a lot of time, so they just used Monster Hunter's moveset to save time. so the model has to compensate for that.

Zingore to be exact, with Tigrex around the corner.

Don't lie, it's ok.

DING.. That explains it way better than the OP theory and the "lore shill" whole essay.

Put me as Answer OPPPPPPPP!
Messaggio originale di Sifer2:
Messaggio originale di Leathium:

DING.. That explains it way better than the OP theory and the "lore shill" whole essay.


Sadly that's probably the case. Shirtless Tentacle Neme was just too expensive to animate or something. That, and they realized they were not going to have him stalking you any more anyway so might as well make him into the usual giant RE boss monster.


I'm pretty sure modern Capcom just deemed the shirtless Nemesis too similar to the regular one,

Guess what? That's *exactly* the case. The original's first two stages of Nemesis were almost identical in terms of gameplay, shirtless just had one or two more attacks with the additional tentacles.

And tbh, it could be worse than using Monster Hunter-movesets. That actually sounds awsome if you ask me.
Messaggio originale di redeyedraven:
Messaggio originale di Sifer2:


Sadly that's probably the case. Shirtless Tentacle Neme was just too expensive to animate or something. That, and they realized they were not going to have him stalking you any more anyway so might as well make him into the usual giant RE boss monster.


I'm pretty sure modern Capcom just deemed the shirtless Nemesis too similar to the regular one,

Guess what? That's *exactly* the case. The original's first two stages of Nemesis were almost identical in terms of gameplay, shirtless just had one or two more attacks with the additional tentacles.

And tbh, it could be worse than using Monster Hunter-movesets. That actually sounds awsome if you ask me.

As a Monster Hunter fan who has played a ton of Monster Hunter world as the newest game I can safely say Nemesis second form does not use any movesets from that game unless they are counting the old "It's a four legged monster that uses a charge or its front legs to attack" which is not remotely related to Monster Hunter at all and well, how do you expect a four legged creature to attack?
Messaggio originale di Delta:
Messaggio originale di redeyedraven:


I'm pretty sure modern Capcom just deemed the shirtless Nemesis too similar to the regular one,

Guess what? That's *exactly* the case. The original's first two stages of Nemesis were almost identical in terms of gameplay, shirtless just had one or two more attacks with the additional tentacles.

And tbh, it could be worse than using Monster Hunter-movesets. That actually sounds awsome if you ask me.

As a Monster Hunter fan who has played a ton of Monster Hunter world as the newest game I can safely say Nemesis second form does not use any movesets from that game unless they are counting the old "It's a four legged monster that uses a charge or its front legs to attack" which is not remotely related to Monster Hunter at all and well, how do you expect a four legged creature to attack?

I didn't really see it that way either. With quadropeds there are certain typical moves, and people just say it must be ripped from MH because it's another Capcom-series.
Ultima modifica da redeyedraven; 12 apr 2020, ore 22:35
Honestly the dog form makes sense Jill continues to run away from It so it starts moving on four legs to out pace her speed wise (as well as webbed feet to swim). what doesnt make sense on devs side is how instead of having doggy nem stalk u it runs around a arena like a fool.
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Data di pubblicazione: 12 apr 2020, ore 17:43
Messaggi: 41