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I saw a youtube at release of the game months ago where the dude made tests, creating "wind tunnels" by raising and lowering the land to force pressure changes to see how the wind reacted (measuring the output of a wind turbines he placed in the gap).
Turns out, the wind reacted almost exactly like it would in real life according to models.
Atmospheric pressure that influences the wind and other weather factors would be an excellent simulation to add to the game.