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In the circumstances, I'm not really surprised that modders are pleying it cautious with the Mods that they produce.
Also, of course, many of those buildings thast you remember from CS1 were probably produced and sold to users in the form of DLCs, in the same way that CO shot itself in the foot trying to monetize a half baked Beach Pack (which didn't actually have any beach, or the type of paraphenalia that you see on beaches!).
So, I reckon that you will have to wait until CO finish sorting out the Map Editor, and Modding before you are going to see much in the way of bells and whistles in CS2.
It's like watching a 101 level of computer software programming class at work.
Now that's ridiculous. There are ten of thousands CS1 assets mods. It was the most common and loved type of mod.
Again: the map editor and the code editor have nothing to do with the asset editor. If they could release it, even in beta, they would. But they can't because it doens't work. At all.