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I am getting worried, however, about the graphics standard. Yes I know, some people playing city simulators don't care about graphics, but others like me care a lot. Outdated graphics (besides performance and mod stability issues) were the reasons why I stopped playing CS1 about 3+ years ago.
Looking at the dev diary with closer in-game footage, I have to say it's certainly better than CS1, no doubt. But it is at best "average" for a 2023 AAA game, to put it into polite words. Considering that we probably have to live with this standard again 6-8 years, I'm afraid I'll get demotivated soon when all the wonderful UE5 games start popping up everywhere in the next 1-2 years and CS2 will look like a console game of 2010 in comparison, on the PC. And no, going again the way of just modding the hell out of the game to keep it kind of beautiful is not the solution for me, because this will lead to the same performance, compatibility and stability issues we suffered in CS1. I'm not the kind of person who wants to spend time scanning through exhausting mod compatibility spreadsheets every month just to figure out why it is crashing again.
Yeah saw that when I went to youtube. lol
Looking at the dev diary images, there is one of a row houses along a pedestrian boulevard with tram tracks. The other is a very cool look pedestrian bridge going over a highway.
https://colossalorder.fi/wp-content/uploads/2023/06/10-Pedestrian.png
Very pleased to see the introduction of no turn signs (very much needed)
Pedestrianised streets that allow only service vehicles is also a good addition.
Cons:
Very disappointed though to see the same *auto-placing* of pedestrian crossings.
Making auto pedestrian crossings at join points of a roundabouts is particularly a very poorly thought out idea; you'll have traffic jams, pile-ups and no end of other silly nonsense going on in no time. Edit: at least you can remove them it seems.
Overall seems good.
If you have an option to deactivate them than all good. I also hope it will visually remove them too since it also just looks very silly.
Edit: yeah found that in the dev diary, thanks for that.