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It was far far too linear.
Traffic Manager President Edition is the only way to have a truly accurate traffic experience in CS:1. The only time traffic was an issue was due to 1. Death Waves (it took them a sequel to fix this!) and 2. Cargo, Ports & Industries needing an ungodly 50 vehicles, meaning you had to separate them out far.
Cities Skylines 2 looks to be the least challenging game of traffic in Cities Skylines yet.
So, you mean the AI for traffic in CS:2 is better now? Coz' some youtubers seem to say the functionnality might not be totally implemented, dunno.
That is the point that made me turn away from CS;1 f(with the full DLC packages), because of the pollution the traffic was creating in some urban areas whereas I created plenty of secondary path to get drivers to their places without losing 2 hours in traffic and creating massive pollution.
Well, I'll wait before purchasing 1st day, that's for sure, as I don't want a graphic overhaul of the game only but I wish with this new version, its core mecanics such as traffic not to be experience breaking at some point (large city).
won't there be industrial zone in CS2? So, what, did they fix the trucks drivers?
I still don't have a clear answer about traffic management, if it'll be as trashed than the 1 or 'a bit' better, or totally solved.
You can check out their first dev videos or showcase videos where they talk about "Traffic AI" and "Managing Traffic" as part of Episode 2 of their showcases.
youtube com/watch?v=wgjpo2lKt7I