Cities: Skylines II

Cities: Skylines II

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How is the Paradox Mods system still so broken?
For something we've been forced to use instead of the workshop for seemingly no reason, the mod system barely functions. You are unable to view and mange your mods until they are done updating, which for me takes forever to begin and often stops making visible progress after about 1 mod, and I have to relaunch the game to get it to start the process again. And during all this I can't even manage the mods I have let alone look at new ones. And I have almost *no* mods btw, just the official free ones released and the Homelessness fixing mod. Which I was trying to disable to start a new Achievement compatible city, but cannot disable or even look at until this broken mod system updates my mods, which has taken several game restarts. If you're going to force us to use your proprietary mod platform, it should really work. Like it really really should.
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Showing 1-15 of 16 comments
I know, its awful
Originally posted by Gin N Rum 5454:
I know, its awful

meanwhile its slowing down my whole computer to write to my m.2 nvme at 2 mb/s and download on my Gb internet at like 5mb/s lol. what a game.

edit: annnnnd I just reopen the game and its stuck again. lol.
Last edited by Mrs. Saturday Night; Apr 27 @ 10:59am
martinolund Apr 27 @ 11:19am 
Just manage the mods & playlist via their website which syncs with the game so you can make changes without having to be in the game. Perhaps that will help a bit.

https://mods.paradoxplaza.com/games/cities_skylines_2?orderBy=desc&sortBy=best&time=month
Originally posted by martinolund:
Just manage the mods & playlist via their website which syncs with the game so you can make changes without having to be in the game. Perhaps that will help a bit.

https://mods.paradoxplaza.com/games/cities_skylines_2?orderBy=desc&sortBy=best&time=month

I really appreciate that and it did help me to get the mod disabled, however I validated game files and now the game is crashing on launch. lol, lmao even.
Try deleting the .cache folder buried deep in the Appdata folder and that will remove all mods from your PC and will force the game to sync with the mod server and re-download them all according to the playlist in use. This would help to get rid of any old/junk files still in that .cache folder causing crashes.

For me it was this file path: C:\Users\marti\AppData\LocalLow\Colossal Order\Cities Skylines II\.cache
Last edited by martinolund; Apr 27 @ 11:51am
I never really got to enjoy mods the game crashes to frequently or refuses to load entirely
Yes'nt Apr 29 @ 8:38pm 
Honestly, I know it's forced by Paradox almost certainly but this is such an insanely stupid idea that they went with

It really just adds to the feeling that Cities Skylines II adds almost nothing of value for people
Bedna Apr 29 @ 9:17pm 
I mean, the idea is not bad for cross platform, take Baldurs gate 3 as an example.
The difference is the execution.
BG3 had competent devs, CO clearly doesn't... (also completely wrong game engine for this game since they tried to get even more simulation in cs2 compared to cs1, well, emphasis on "tried". Most simulation things have been back peddled at this point anyway)

Also, no console play so the whole thing is just ridiculous anyway. No way in he** any console would be able to run this game decently.

If the argument is "pc players outside of steam", they should have used a 3:rd party modding platform and spent the money they used for the BETA PDX modding platform to get the game playable.
But I think they should have just used the well tested steam workshop like cs1.
Without any data to back it up, I feel +80% of players bought the game from steam anyway...
Sylvaa Apr 29 @ 11:04pm 
Two reasons, to make more money out of it, and to enable mythical console users to use mods.

Two issues with that, it sold terribly, because it is a buggy mess, most of which leads back to their awful mod manager...and this game is so far behind schedule, it is unlikely to ever come out on consoles.

They ruined the sequel, to the best city builder in years, so that they can swing and a miss at a console release.
lukas Apr 29 @ 11:10pm 
Because you are still paying and praising CO and paradox. If it works to get money out of you why to change it ?
Stealthy Apr 29 @ 11:15pm 
Originally posted by Sylvaa:
Two reasons, to make more money out of it, and to enable mythical console users to use mods.

How do they make money out of it in your little fantasy?

And it's not just consoles. Game is available on Geforce Now, Game pass and MS store.
Stealthy Apr 29 @ 11:22pm 
Originally posted by lukas:

Could you please stop attacking me ? I'm aware that paid CO / paradox employee like you without programming or any other skills have too earn marlina love...but I don't need to be part of it.

Just goes to so how delusional you are. You make stupid, false comments and when called out, you go into some delirium and write that kind of ♥♥♥♥♥♥♥♥.
Sylvaa Apr 29 @ 11:25pm 
Originally posted by Stealthy:
Originally posted by Sylvaa:
Two reasons, to make more money out of it, and to enable mythical console users to use mods.

How do they make money out of it in your little fantasy?

And it's not just consoles. Game is available on Geforce Now, Game pass and MS store.

In house/in game mod managers ALWAYS end up with monetisation, and with Paradox's insipid micro-DLC model (currently near £200 with a heavy discount, for all the content for CS1) they saw currency signs. Games don't need an internal mod manager to be modable, Games don't really need a mod interface at all, just a folder to drop mods into (note, and not on C: ffs, they MUST be in the game's root folder)

Most of the issues with this game are mod/mod manager issues, because they elected to do it in house, it has had a catastrophic effect on the game's schedule, to the point that it is unlikely it will be supported much longer.
Last edited by Sylvaa; Apr 29 @ 11:27pm
lukas Apr 29 @ 11:28pm 
Originally posted by Stealthy:
Originally posted by lukas:

Could you please stop attacking me ? I'm aware that paid CO / paradox employee like you without programming or any other skills have too earn marlina love...but I don't need to be part of it.

Just goes to so how delusional you are. You make stupid, false comments and when called out, you go into some delirium and write that kind of ♥♥♥♥♥♥♥♥.

Wait what ? I didn't even talk to you, go find some sense in your life.
Stealthy Apr 29 @ 11:32pm 
Originally posted by lukas:
Wait what ? I didn't even talk to you, go find some sense in your life.

Stop lying. You wrote it and you then cowardly deleted your comment. Shame that I caught it before you managed to remove it. Not man enough to stand by your words?
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