Cities: Skylines II

Cities: Skylines II

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60GB Update WTHeck?
Really? for an update?
Last edited by CoolJ 007; Jan 22 @ 10:58pm
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Showing 1-15 of 24 comments
Frenchie Jan 22 @ 10:21pm 
Keeps crashing too... I cant launch..
60GB of bad code.
lol
CoolJ 007 Jan 22 @ 10:58pm 
Originally posted by zaltocleotlBanned@Paradox:
60GB of bad code.
lol

No lie. My game didn't even last a minute. It loaded my last save and crashed within a few seconds.
The update itself is "only" about 3.5 GB.
But it updates several files throughout your already existing 60 GB installation.
CoolJ 007 Jan 22 @ 11:27pm 
Originally posted by sternenstaub70:
The update itself is "only" about 3.5 GB.
But it updates several files throughout your already existing 60 GB installation.

I understand that is how patches normally work, but not in this case. I had almost 50Gb of storage available, which surprised me that I was even that low - but it would not allow me to resume the download until I had enough free space. Once I freed up some space, it proceeded to download a full 60Gb of data. But the crash issue is not persistent. I just ran it again without issue.
GGreenie Jan 23 @ 12:30am 
It’s not that deep chill out
It's only 3.8gb. They must have changed something pretty important to updated 60gb of existing files.
Mansen Jan 23 @ 5:10am 
Originally posted by Mysticalmaid:
It's only 3.8gb. They must have changed something pretty important to updated 60gb of existing files.

It's just how the game is packaged. Fewer, large database files with lots of data. So Steam has to make a backup of each one, patch in the differences, compare the checksum for any errors, then finally delete the backups when it's confirmed everything was done correctly.

This is how patches have worked since before the internet.
pat-mag Jan 23 @ 6:15am 
i need also much space,my city skylines 2 upgrade needs 54GB free space
pat-mag Jan 23 @ 6:16am 
does is way to play city skylines 2 without upgrade
Mansen Jan 23 @ 7:32am 
Buddy. It is temporary. It just needs that much space AVAILABLE for the patching. It's not an update that makes the game take up an additional 54GB permanently :eaglederp:
mrdo919 Jan 23 @ 7:37am 
If you have a custom map, the maker has to update the map. And mods need to be updated or your game will crash this is common knowledge I thought after an update??
Caprea Jan 23 @ 7:42am 
Originally posted by mrdo919:
If you have a custom map, the maker has to update the map. And mods need to be updated or your game will crash this is common knowledge I thought after an update??
Maps do not need to be updated because of this update.

And if you already started with your city on a map, any change made on this map would not change anything for your city.
Dave Jan 23 @ 9:46am 
Originally posted by CoolJ 007:
Really? for an update?
It's only a small update. However, that small update had to patch 60GB of data. I doubt you downloaded that much. Steam, can be misleading. It was a 3.8GB download that had to patch 60GB worth of data. If you pay attention to the download section, it will tell you this. It will show a download bar and a patch bar. Only the download bar is the actual downloaded patch size.

Here's a screenshot: https://www.dropbox.com/scl/fi/13qvj7vh5veq20lurjgxq/patch.jpg?rlkey=eh3g5rnhkyixycv763d03vmc0&st=m6yv31ms&dl=0

Steam breaks this link. You have to manually copy and paste
Last edited by Dave; Jan 23 @ 9:51am
Mansen Jan 23 @ 11:23am 
Steam literally shows this now with a recent UI update to the downloads page. It'll show how it it downloads, and how much it's patching on separate lines.
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Date Posted: Jan 22 @ 10:20pm
Posts: 24