Cities: Skylines II

Cities: Skylines II

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MoistGamer Nov 18, 2023 @ 4:48am
Restict Menu rendering? 4090 24GB @ 97% LOAD - MAIN MENU
Hey all - I saved my game earlier and thought I pressed quit to desktop, but I didnt i press quit to main menu by accident.

So I stepped away from my desk, came back, saw my GPU was at 97% load on the MAIN MENU. Is there any chance we can make whatever's happening on the main menu, stop? There is a background image there that's blurry so I wonder if theres items being rendered in the background? Copious amounts of teeth perhaps?!?!?! (kidding kidding).

The only reason I even noticed this is my corsair cooler has the digital display and I keep CPU load and GPU Load on it. Main menu CPU load = 1% (i9 13000k), Main menu GPU load = 97%.

Sup?
Originally posted by archonsod:
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).
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Showing 1-15 of 21 comments
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archonsod Nov 18, 2023 @ 5:03am 
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).
MoistGamer Nov 18, 2023 @ 5:18am 
Originally posted by archonsod:
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).

Thank you! I've no problem admitting that even with the top of the line hardware, I have a lot to learn in terms of the desired outcomes and performance. Thanks a lot, appreciate it!
Gazer75 Nov 18, 2023 @ 5:46am 
I limit my FPS in Nvidia driver to my monitor refresh rate (165). Problem solved.
Apples Nov 18, 2023 @ 5:58am 
Originally posted by archonsod:
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).

V-sync is not really throttling, it just lowers the workload... probably best to use an FPS limiter.
Last edited by Apples; Nov 18, 2023 @ 6:01am
Lord Knorrx Nov 18, 2023 @ 7:13am 
Originally posted by MoistGamer:
Originally posted by archonsod:
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).

Thank you! I've no problem admitting that even with the top of the line hardware, I have a lot to learn in terms of the desired outcomes and performance. Thanks a lot, appreciate it!
Except what archonsod wrote is complete nonsense. Your card should not be utilized for nothing. Which is exactly what we see in the menu, no visible 3d rendering.
Also fps limiting is a thing because your graphics card should not always render at full power if it is not needed.
And then of course there is badly optimized rendering, which very likely is the case in CS2.

So at the end of the day all these people who say "100% Utilization iz GUD!!11!" don't know what they are talking about. Its a waste of energy and unnecessarily lowers the lifetime of your hardware.
Last edited by Lord Knorrx; Nov 18, 2023 @ 7:15am
Apples Nov 18, 2023 @ 7:16am 
Originally posted by Lord Knorrx:
Originally posted by MoistGamer:

Thank you! I've no problem admitting that even with the top of the line hardware, I have a lot to learn in terms of the desired outcomes and performance. Thanks a lot, appreciate it!
Except what archonsod wrote is complete nonsense. Your card should not be utilized for nothing. Which is exactly what we see in the menu, no visible 3d rendering.
Also fps limiting is a thing because your graphics card should not always render at full power if it is not needed.
And then of course there is badly optimized rendering, which very likely is the case in CS2.

So at the end of the day all these people who say "100% Utilization iz GUD!!11!" don't know what they are talking about. Its a waste of energy and lowers the lifetime of your hardware.

He isn't wrong, there is no FPS limit in the menu, so it's just working as hard as it's designed too.

Optimisation and such is another thing...


You can always get an FPS limiter if it bothers you such, though a limit should have been implemented ingame already.
Last edited by Apples; Nov 18, 2023 @ 7:17am
Lord Knorrx Nov 18, 2023 @ 7:21am 
Originally posted by Apples:
Originally posted by Lord Knorrx:
Except what archonsod wrote is complete nonsense. Your card should not be utilized for nothing. Which is exactly what we see in the menu, no visible 3d rendering.
Also fps limiting is a thing because your graphics card should not always render at full power if it is not needed.
And then of course there is badly optimized rendering, which very likely is the case in CS2.

So at the end of the day all these people who say "100% Utilization iz GUD!!11!" don't know what they are talking about. Its a waste of energy and lowers the lifetime of your hardware.

He isn't wrong, there is no FPS limit in the menu, so it's just working as hard as it's designed too.
Thats the point! There should be a fps limit, or even better, no rendering at all, because no 3d scene is shown. How hard can it be to understand that? And no, *i* shouldn't get an fps limiter to compensate for incompetent programming. It's the job of the devs to not waste my energy. Stop spreading this nonsense.
Last edited by Lord Knorrx; Nov 18, 2023 @ 7:21am
Apples Nov 18, 2023 @ 7:28am 
Originally posted by Lord Knorrx:
Originally posted by Apples:

He isn't wrong, there is no FPS limit in the menu, so it's just working as hard as it's designed too.
Thats the point! There should be a fps limit, or even better, no rendering at all, because no 3d scene is shown. How hard can it be to understand that? And no, *i* shouldn't get an fps limiter to compensate for incompetent programming. It's the job of the devs to not waste my energy. Stop spreading this nonsense.

It isn't nonsense though, many games have no limit in the menu, because there wasn't really a need for it most of the time, these days everyone is wanting 150+ FPS, so it matters more.

Yea it should be fixed, but what are you going to do in the meantime? moan & whine about it some more, or get a temporary solution?
Lord Knorrx Nov 18, 2023 @ 7:31am 
Originally posted by Apples:

It isn't nonsense though....

Yea it should be fixed
I'll leave it at that. You broke logic. No point in taking this further.
Apples Nov 18, 2023 @ 8:01am 
Originally posted by Lord Knorrx:
Originally posted by Apples:

It isn't nonsense though....

Yea it should be fixed
I'll leave it at that. You broke logic. No point in taking this further.

Don't berate people for having zero knowledge when you yourself have non.
Last edited by Apples; Nov 18, 2023 @ 8:01am
Lord Knorrx Nov 18, 2023 @ 9:47am 
Originally posted by Apples:
Originally posted by Lord Knorrx:
I'll leave it at that. You broke logic. No point in taking this further.

Don't berate people for having zero knowledge when you yourself have non.
What have i said that is wrong then?
Abrexus Nov 18, 2023 @ 10:07am 
Originally posted by Lord Knorrx:
Originally posted by Apples:

Don't berate people for having zero knowledge when you yourself have non.
What have i said that is wrong then?

Now now...

You know there are only three acceptable answers here:

1 - It's a feature
2 - Working as intended
3 - You did something wrong to cause this

:steamthumbsup:
enderbeta Nov 18, 2023 @ 10:16am 
Originally posted by Apples:
Originally posted by archonsod:
That's normal. Card clocks to the workload, not the other way around. Assuming something is using the card you'd normally expect 90 - 100% utilisation. In fact anything lower than around 85% would usually suggest power supply problems (well, that or you're using something like vsync to effectively throttle the card).

V-sync is not really throttling, it just lowers the workload... probably best to use an FPS limiter.
It as a byproduct can lower the work load but not always. If you have a high refresh rate montior it isn't going to lower the workload at all.
SlimNasty™ Nov 18, 2023 @ 2:59pm 
Originally posted by Abrexus:
Originally posted by Lord Knorrx:
What have i said that is wrong then?

Now now...

You know there are only three acceptable answers here:

1 - It's a feature
2 - Working as intended
3 - You did something wrong to cause this

:steamthumbsup:

I always go with Number 1, because it is more positive then saying everything is broken or I've made a mistake, plus it's the first on the list and I'm lazy :steammocking:
Viking2121 Nov 18, 2023 @ 3:24pm 
Idk why the menu has to be so hard to render, could of just slapped a video in the menu background and call it day. I booted this game up on my GTX1650 laptop, the menu is in single digit fps, it runs the game better than the menu, though after about 20k pop that laptop pretty much isn't playable.
Last edited by Viking2121; Nov 18, 2023 @ 3:24pm
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Date Posted: Nov 18, 2023 @ 4:48am
Posts: 21