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Usually I drop the road under the rail, this can be done by just lowering the road to -8.75m or also lifting the rail up by 2.5m or so.
In some areas I terraform ground downwards to make it easier to build a viaduct for the train across the "valley".
Combining different approaches you can get quite interesting and realistic results.
I keep it between 2-3% for cargo. I know its not ideal but its a compromise. For passenger I go up to 3.5%. I agree from a visual perspective 2% is hardly noticeable. It's just knowing it's still not the most ideal.
Do you guys also notice the overpasses at minimum accepted height differences between the rail and road, the overpassing segment gets all funky on both sides of the mini bridge it automatically builds. I don't know how else to explain this but sometimes really short nodes are created where sometimes it aligns but sometimes just overlaps and have to recreate. Doesn't slope properly as expected and has sudden drops. This behavior also makes equal distancing the slope to ground level on both sides a challenge. Just becomes trial and error messing around and redrawing to get the exact look.
Sure, Fewer Issues ! I only do Cargo an only interested in exports. One way track keeps everything moving in one direction. ... OUT !