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IMO CS2 is better, but not by much. I think you'll get 50 hours out of it, but once you hit 400k population, the simulation slows to a crawl.
I wonder if PDX/CO ever planned that players have cities with more than 200k-300k.
Maybe they never planned players having cities with millions of inhabitants.
In CS1 the game often started to slow down with cities at about 100k-200k,
so that's definitely a big improvement to CS1. And that was probably their primary goal.
And probably that might have also been the reason for their slogan "hardware is the limit" which I would translate now as "you can have way bigger cities than in CS1, but at some point you might experience severe speed problems"
Meanwhile I'm pretty sure, once the console version gets released, it will have a population cap to avoid speed problems.
* CS1 = 100% COMUNITY controlled STEAM mods where only your imagination is the limit. It is the main reason the game has started a new growth phase.
* CS2 = 100% OWNER controll and curation of All mods BY PDX. Modders cannot release anything not approved by the PDX dictators. It is the main reason this game has been in steady decline.
Just stick with the first one, you aren't missing much, at all.
if you're looking at similar play time wait for the game to go on sale :)
In favor of CS1 though it still has more content particularly if you have the DLCs, plus much better available mods. There are no cycle lanes, zoos, amusement parks, stadiums, etc in CS2 yet. Giving a district a certain "theme" is still easier in the first game due to leisure specialization, financial districts DLC, green cities DLC etc, though that's getting better in CS2 now with the free region packs.
In CS2 I feel the core game is better. Things feel more realistic in general, the budget actually seems to make sense now (note this was buggy in earlier versions but starting a new city in it now it works a lot better and no longer throws silly amounts of money at you), way less volatile than the CS1 budget which was all over the place. Vehicles move about more realistically, though it's hard to comment about pathfinding as people getting lost and going the wrong way etc is simulated just as in real life rather than always following a perfect route to their destination, plus you have random traffic accidents breaking out. People actually move out if they don't like the way things are unlike CS1 where I never once saw that happen. Snow works way better as it's a weather event now that occurs during the winter instead of having constant-snow versus no-snow maps like in CS1. The graphics look better to me even at low detail settings. Road signs and markings look way better than stock CS1 without mods.
Although it's by no means perfect, CS2 easily wins out for me. I enjoyed my time with CS1 but it felt more like a fun toy that was way too easy even in hard mode and didn't have a whole lot of simulation going on apart from the traffic. There were things that always bugged me about the game which seemed to get worse over time with each new DLC that was piled on, probably because the core game wasn't created with those things in mind as it wasn't expected to be as successful as it was.
My biggest gripes with CS2 that I hope get fixed in time are: lack of bicycles/cycle lanes/cycle paths, the radio bulletin about a housing shortage that I seem to always get a couple of minutes into the game and then maybe every 15 minutes or so no matter what, the fact that the news makes a big deal about every little forest fire that's miles away from your town yet doesn't bother mentioning tornadoes (not that I think there's a great deal you can do about them, though they don't seem to do that much damage anyway) and ability to split a road at a custom point (like in CS1) so the same road name doesn't have to continue beyond a junction.