Cities: Skylines II

Cities: Skylines II

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basketchild Jul 22, 2024 @ 7:14pm
Surface Tool is Not Useful for Growables
I really like the new surface tool, and I used it a lot to close the gaps in my funky shaped neighborhoods.

However, The surfaces return to normal when the building upgrades. That's like all my time shaping those neighborhoods down the drain.

I'm not sure how you would solve this in the game, but for now it seems that there is no use for the surface tool on growables since your surfaces return to normal when automatically upgrading.
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Showing 1-5 of 5 comments
howwpenn Jul 22, 2024 @ 9:27pm 
You can use the mod plop the growables the lock the buildings you landscape. They will stay the same and not level up.
bish0p23 Jul 22, 2024 @ 9:29pm 
Damn that sucks. They really screwed up so many aspects of this game. It would have been better if the assets had minimal decorations.

They decided to add fences, tons of pavement and manucured yards to low residential houses. The fences and yards force you to grid things out or it looks weird. The pavement on commercial and industry buildings no longer connect together when placed near each other.

So many annoying little changes that take away from the aesthetics.
arthurlewis Jul 23, 2024 @ 12:59am 
I use the mod still for my textures. Not sure I have seen the same effect as you describe so worth trying the mod rather than the new vanilla?
Stealthy Jul 23, 2024 @ 9:56am 
It is. But you need to use it a little bit differently.

If you expand the area that comes with a growable, then yes, it will disappear when the building levels up. And that is understandable as the area changes then too.

What you need to do is first lay down the surface you want to use, to area you want to cover and _then_ zone and grow buildings on top of it. Then the surface always remains. You can even build roads and paths on top of the surface and it won't disappear.
sethtriggs Jul 23, 2024 @ 12:47pm 
Originally posted by Stealthy:
It is. But you need to use it a little bit differently.

If you expand the area that comes with a growable, then yes, it will disappear when the building levels up. And that is understandable as the area changes then too.

What you need to do is first lay down the surface you want to use, to area you want to cover and _then_ zone and grow buildings on top of it. Then the surface always remains. You can even build roads and paths on top of the surface and it won't disappear.
Now I didn't know that. That would've been a great thing to have in-game documentation. I'll go try that out tonight!
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Date Posted: Jul 22, 2024 @ 7:14pm
Posts: 5