Cities: Skylines II

Cities: Skylines II

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cashnut4 Aug 24, 2024 @ 5:24pm
This game Should've been release in 2025 or 2026 (Rant)
2 months from now will be the games 1 year Anniversary. i have not seen any significant change from November of last year.

if its not obvious, they Struggle so much with his new game engine to the point were any change they make breaks something else in the game. the developers at paradox today are largely not same people who worked on CS1 9 years ago. these new people are not experienced coders. they are even less experience with Unity 3.7. these new people at Colossus Order are as green as grass.

They got too ambitious. new Engine + Largely inexperience New hires = Paid Beta Release.
they Should've Stuck to what they Knew. theirs nothing wrong with being Aspiring, but holy ♥♥♥♥ they under delivered.

working on an IP as Popular as this, The game Should've been released 3 or 4 years into the future. like a 2026-2027 timeline. with the problems they are having, we could be looking at-least half a decade before the game leaves beta. I mean, look at how far they have gotten in the last year. theirs basically no urgency on their part. that understandable. I mean, they got our money, their Gucci. meanwhile, were left holding the bag.

i think their going to abandon this game and go on to work on Cities 3. they might take the old Unity Engine from CS1 and expand on it since that already have Familiarity on that. they will then probably keep the paradox Mod application while making the Steam Mod system an Add-on.

i say. they should leave CS2 to the modders. they seem to have more dedication in finishing it than the developers.
Last edited by cashnut4; Aug 24, 2024 @ 5:27pm
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Showing 1-10 of 10 comments
General T.Montana Tropic Thunder (Banned) Aug 24, 2024 @ 5:40pm 
Good read.

When Paradox reviewed CO builds, they probably came to the conclusion that CO could work another 10 years on the game ... and the outcome would have been the same.

So Paradox cashed in - As that ends development costs and brings in money.
The logical alternative would have been to cancel it.

Paradox would have probably cashed in with games like Life-by-You ( now cancelled ) and Prison Architect 2 ( now delayed ), Vampire TMB2 ( now delayed ) etc. regardless of their product qualities,
but because of fiasco games like Cities2 and its 6% Steam Score DLC, the $loss with "The Lamplighters League's" etc. they decided otherwise and seem to now care a bit about their company reputation ... Well, mainly they care about the current PDX stock price ( all-time low ), which management staff also tends to own.

Estimating if a game can become better by a developer is usually always part of build review processes.

Some stock owners and company operators deliberately run their company into the ground for some time, to buy cheap stock ( or to short ) - With perhaps the mindset that good ( selling ) products will be released in a few years.

I`m often interested in defunct/reputation damaging corporation processes, (possible) fraud, human behaviour and stocks ... as with Intel, Boeing and Paradox as examples.

https://www.marketwatch.com/investing/stock/prxxf?mod=search_symbol

So delaying every product now makes financially sense, as this generates no PDX income and the stock likely drops and further stays low. Launching all the products at the same time may have a good stock price increase impact - Its important to not communicate release dates of games, as stock traders would consider it as nearby and known income for the balance sheet and a new stock price evaluation.

All of this is no financial advisory, it is only possible ( or not ) theory play, me and Steam are not responsible for anything.
Last edited by General T.Montana Tropic Thunder; Aug 24, 2024 @ 6:21pm
leftbehind Aug 24, 2024 @ 6:15pm 
It looks like they were expecting certain new features of Unity Engine to be completed, most notably the graphics system associated with burst mode, but Unity did not complete those features and CO had to scramble to write a bunch of extra code to try and bridge the gap, which in turn derailed the whole project.

That being said, CO and Pdx _chose_ to market CS2 as a finished product as we all saw in the pre-release marketing materials. They knew it was a mess (as CO eventually admitted after months of customer backlash) but went ahead and marketed it as a polished title regardless. Then they started censoring the negative feedback, insulting paying customers, etc. Oh, and then they tried doing DLC before fixing the game. And that, specifically, is where most of the anger come from.

If they'd been honest up front, explained the issues, and released as Early Access, things would have turned out very differently.

I still hope they can revive the game, and I see bits of evidence that the asset editor is now at least partially functional for beta testers, so it seems they're still at least trying to deliver what they promised all those months ago. The foundations for a great game are there under the hood, they just need to get the actual gameplay sorted and make significant progress on bugfixing and performance issues.
Haystack (Banned) Aug 25, 2024 @ 12:09pm 
Originally posted by 1.21 Yogawatts 💕:
Good read.

When Paradox reviewed CO builds, they probably came to the conclusion that CO could work another 10 years on the game ... and the outcome would have been the same.

So Paradox cashed in - As that ends development costs and brings in money.
The logical alternative would have been to cancel it.

Paradox would have probably cashed in with games like Life-by-You ( now cancelled ) and Prison Architect 2 ( now delayed ), Vampire TMB2 ( now delayed ) etc. regardless of their product qualities,
but because of fiasco games like Cities2 and its 6% Steam Score DLC, the $loss with "The Lamplighters League's" etc. they decided otherwise and seem to now care a bit about their company reputation ... Well, mainly they care about the current PDX stock price ( all-time low ), which management staff also tends to own.

Estimating if a game can become better by a developer is usually always part of build review processes.

Some stock owners and company operators deliberately run their company into the ground for some time, to buy cheap stock ( or to short ) - With perhaps the mindset that good ( selling ) products will be released in a few years.

I`m often interested in defunct/reputation damaging corporation processes, (possible) fraud, human behaviour and stocks ... as with Intel, Boeing and Paradox as examples.

https://www.marketwatch.com/investing/stock/prxxf?mod=search_symbol

So delaying every product now makes financially sense, as this generates no PDX income and the stock likely drops and further stays low. Launching all the products at the same time may have a good stock price increase impact - Its important to not communicate release dates of games, as stock traders would consider it as nearby and known income for the balance sheet and a new stock price evaluation.

All of this is no financial advisory, it is only possible ( or not ) theory play, me and Steam are not responsible for anything.

Intriguing line of thought. I had not considered.

I believe it is obvious that PDX prematurely caused the release order. But the idea that they may have done so to stop the bleed interests me.

I am of course quite willing to let you slide on the matter for the time being, but the part about Steam NOT being responsible? That's a little to gross to swallow. :)

🖖 LLAP !
Last edited by Haystack; Aug 25, 2024 @ 12:19pm
Totila Aug 26, 2024 @ 7:01am 
So I understand the game is still mostly the same bug feast it was on release. Or did the dev at least brought it into a workable base ?

As a big fan of CS1, I wanted to buy CS2 on release but the negative echos on the forum a few weeks before release deterred me.
BoraBora Aug 26, 2024 @ 8:21am 
Originally posted by Totila:
So I understand the game is still mostly the same bug feast it was on release. Or did the dev at least brought it into a workable base ?

As a big fan of CS1, I wanted to buy CS2 on release but the negative echos on the forum a few weeks before release deterred me.
Yes, still an unoptimized bugfest with a crippled and beta modding support. Stay away, come back checking again in 6 months.
Major Ballshack Aug 26, 2024 @ 8:28am 
I really enjoyed cs1 and bought almost all the dlcs. I believed in the devs here and pre ordered the ultimate edition. WHAT A MISTAKE. These people appear to have taken everyone's money and destroyed their reputation. We are almost one year in and they have barley fixed anything, it is a performance disaster. Nothing is next gen and it looks pretty bad for how much performance it requires. I have an i9 and a 4090, my pc blows through every other game on max without issue. This game tries to max out the processor at the start of the game because they have 0 optimization. The devs have taken constant breaks and vacations over the past year instead of fixing this mess. I cant recommend anyone buy this over the first game.
Last edited by Major Ballshack; Aug 26, 2024 @ 8:28am
Totila Aug 26, 2024 @ 8:39am 
Originally posted by BoraBora:
Originally posted by Totila:
So I understand the game is still mostly the same bug feast it was on release. Or did the dev at least brought it into a workable base ?

As a big fan of CS1, I wanted to buy CS2 on release but the negative echos on the forum a few weeks before release deterred me.
Yes, still an unoptimized bugfest with a crippled and beta modding support. Stay away, come back checking again in 6 months.

It is a shame. Thanks for the tips.
Originally posted by Totila:
Originally posted by BoraBora:
Yes, still an unoptimized bugfest with a crippled and beta modding support. Stay away, come back checking again in 6 months.

It is a shame. Thanks for the tips.

Your welcome :)
Gamers tend to seek good games and like to support honest developers.
There are lots of high rated Games on Steam, that's the good thing.
Wishing you a nice time in games :healthvial:
cashnut4 Aug 26, 2024 @ 6:57pm 
Originally posted by Totila:
So I understand the game is still mostly the same bug feast it was on release. Or did the dev at least brought it into a workable base ?

As a big fan of CS1, I wanted to buy CS2 on release but the negative echos on the forum a few weeks before release deterred me.

as everyone else has said. this game no different than it was 10 months ago. they did a few Superficial Fixes back in March and April. but it's largely the same beta release.

you should buy it when the game is finished. if it every is. or skip this and wait for Cities 3 instead.
Last edited by cashnut4; Aug 26, 2024 @ 8:16pm
Gavin Aug 26, 2024 @ 7:18pm 
It's wild how much good will CO had going into this for it turn into such a disaster. The alternating silence and tone-deaf statements from their Great Leader only added fuel to the fire throughout the saga. It's sad to see it that it never made any meaningful progress since launch day, I used to be really excited for this game
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Date Posted: Aug 24, 2024 @ 5:24pm
Posts: 10