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The tents are a sign you are doing something wrong, certainly deleting your parks will not fix the core problem. Same as ignoring it by using a mod to hide the problem even more. Give the homeless other options and 99% will take you up on it whether its education, a job or low rent housing. Just do it.
The biggest complaint prior to the Eco2 patch according to user comments to CO was "The game is too easy", so, among other things CO made it harder by adding realistic homeless actions but also built in the "real life" fix. The homeless are here to stay just like down the street in your own town, where you put them is up to you. So get after it.
No, it's literally a bug confirmed by the Devs:
https://forum.paradoxplaza.com/forum/threads/homeless.1693532/
I wish I could see them set up the tents, I didn't even know this was a thing, all I got at population of 30k (vanilla) after this update was the entire city coming to a standstill, zero residential demand, and an infinite demand for commercial and industry. And the traffic AI is some how worse, cars in the left lane, waiting until the intersection, to make a right turn, blocking all right lane traffic car after car.
I love CS, really, it's just disappointing they put out this product as if it deserved anyone's money at the moment, it doesn't, I feel ripped off
https://mods.paradoxplaza.com/mods/84571/Windows
In my case, it affected available jobs. Some of it to do with the 5/5 employees. Sure enough, 69% unemployment after patch. Most of it indicating there just arent enough jobs. So instead of looking for a mod (I do use them) I work the problem. I just started loading in offices, some commercial, and expanded industry. Is a long process, but I am now down to 37 percent and dropping. So to a large extent, the issue is city design. Mine, and yours, were designed with a flawed economy, and are now paying the price. Both were designed with bad info being provided by the game. Keep adding jobs, it will get there.
After the patch I had strange statistics: 66% unemployment, though there was adequate education level and more than sufficient jobs. That has all changed after some days with the homeless-Mod and the patch working out. I now have 6 % unemployement, no homeless no more, still demand to grow (500.000 residents by now)
I'll have to try deleting the parks and building a uplink in the next city. That is really disappointing. I hope this bug can be resolved soon. The game is in a worse state because of this then when the game was released on day 1.
For me the game is better than ever especially this new homeless mechanic, few understand it and react negatively and make it worse. No city in the world is without homeless. The best cities deal with it by acceptance and integration. The tool also exist in CS2 but the "bug" makes it hard to see.
If you look carefully you'll also notice people mostly don't drive anymore except to work, sometimes, they even walk to leave the city if they don't zombify. Just watch your businesses, transit stations, schools, entrance to the city, ect, carefully for a while.
This game still seems to be a mess. Guess I'll keep waiting before repurchasing...
lol i had .4% unemployment, a quarter of the factories and commercial zones complaining about not enough workers, 5% tax rate on residential, max happiness indicator and dozens of blocks of zoned housing with literally zero demand.
Hell, one attempt is save scummed and started replacing all my blocks of residential with commercial... I got about 3/4 the way through the entire cities residential zones before i decided this isn't working either, still had unlimited demand for commercial and no residential demand
there was nothing i could do to get my demand up, until i deleted my parks... then like magic i had sky high demand
if this is working as intended perhaps this game is not for me