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Even things like insufficient car parking spaces around all areas can cause problems.
In other words, the task is to balance ALL of these, along with office space and resources, and anything else that thhe Cims' need.
A tip. If you select one of the services and just look at the map, you will see where you have adequate coverage, and where your coverage is totally inadequate. (that includes small parks, which are probably the most cost effective way to improve Cim's satisfaction levels..
My offices are ok, no decreased building to 5/5 ...
I guess the birth to death ratio is bugged ... almost no young citizens in my town.
Happiness is great, only -2 noise, and -2 crime (but i have overpowered police , jail, wellfare in my 14k town). Now im at 11k ...
I have alot of parks and tourists , bus System is good.
By now i dont have a cargo/train/ship outside connection... i will try that,
This will reduce your homeless, and unemployment by taking jobs from out of towners and giving them too citizen. you city will keep growing fine for the 2 months and be way more stable after
Dont know how they arrive without roads but it happens. I will let it run for 2 months as you said and than reconnect the Highway plus enabling bus and train routes.
Thx 4 tip, hope it will work a long time
The opposite approach is actually better long term.
Many many open roads of EVERY type along every edge of the map eventually helps solve all of the problems in a well balanced city.
Yes, even homeless are part of a well balanced simulation.
https://steamcommunity.com/sharedfiles/filedetails/?id=3286232910
I got this tip from a guy in a stream chat, just spreading it.
Im curious what this patch will break xD
Till then i let the game out of my mind and enjoy summer ... like they (CO) do 🌴