Cities: Skylines II

Cities: Skylines II

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BSNB Jul 9, 2024 @ 9:33am
console release cancelled?!
I read the console release has been cancelled, delayed indefinitely, lol. But will they open up steam workshop now?
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Showing 1-15 of 30 comments
peterslee9 Jul 9, 2024 @ 10:11am 
Confirmed.
Delayed indefinitely.

No whining console players.
No one pre paid anything whatsoever to have a legit complaint.
0.
Summer hiatus console segment sh_tstorm?
RUN! lol


https://www.polygon.com/gaming/24194344/cities-skylines-2-console-version-delayed-paradox
Last edited by peterslee9; Jul 9, 2024 @ 10:32am
Major Kudos™ Jul 9, 2024 @ 10:20am 
Awesome, now maybe we can get some real PC optimisation!
peterslee9 Jul 9, 2024 @ 10:21am 
Originally posted by Major Kudos™:
Awesome, now maybe we can get some real PC optimisation!

On Target MK!
Major Kudos™ Jul 9, 2024 @ 10:41am 
Originally posted by peterslee9:
Originally posted by Major Kudos™:
Awesome, now maybe we can get some real PC optimisation!

On Target MK!
WhooooHoooooo!!!!!
Ghostrider Jul 9, 2024 @ 10:49am 
What this shows is that Sony, Nintendo and Microsoft seem to have far stricter standards when it comes to games coming from third party developers / publishers.
Also having a Steam Workshop won't help those who bought the game from EGS, GOG or MS PC Game Pass.
dulany67 Jul 9, 2024 @ 11:33am 
It only makes sense to get the game running well, polished, and a more mature mod platform before releasing it on console and generate a lot more pissed off customers.
Major Kudos™ Jul 9, 2024 @ 11:36am 
Originally posted by Ghostrider:
What this shows is that Sony, Nintendo and Microsoft seem to have far stricter standards when it comes to games coming from third party developers / publishers.
Also having a Steam Workshop won't help those who bought the game from EGS, GOG or MS PC Game Pass.
More likely because of the low level compared to PC performance of current gen consoles.
The first red flag should have been the Steam Deck with similar hardware was flat out rejected from day 1.
john.glossop Jul 9, 2024 @ 9:26pm 
Originally posted by Ghostrider:
What this shows is that Sony, Nintendo and Microsoft seem to have far stricter standards when it comes to games coming from third party developers / publishers.
Also having a Steam Workshop won't help those who bought the game from EGS, GOG or MS PC Game Pass.
Given it can be had using the X-Box game pass, it would make some sense for them to consider continuing with the X-Box X or X-Box S series release. Microsoft has gone down that path with MS Flight Simulator, quite successfully AFAIK,,
Narf the Mouse Jul 9, 2024 @ 9:33pm 
It has trouble running on high-end PCs. Even though consoles are a much easier optimization target (far less market fragmentation)... it's gonna have to wait till at least the PS6/XBoxWhateverNext.

As for Microsoft Flight Simulator, MS's budget is Basically Yes next to CO's budget.
they should have NEVER worked on a console version it ♥♥♥♥♥♥ them hard
john.glossop Jul 9, 2024 @ 10:02pm 
The reason why I suggested those X Boxes was because they DO run MS Flight Sim which, believe me, is quite a resource hog. I have an Asus ROG Strix G16 because of Flight Sim, not because I might have needed it for CS2.
泷本日富美 Jul 9, 2024 @ 10:31pm 
1
Starkye Jul 9, 2024 @ 11:06pm 
Honestly Paradox mods > Steam workshop
Stealthy Jul 10, 2024 @ 12:20am 
As they say, they have an RC and based on how things go with it, they will inform more about the potential date. But since there is no guarantees that it will go well, they don't give any timeline. Which is what many people also have requested and complained about. "Don't say anything if you don't know for sure".

So errors to the safe side. It comes when it is ready. It doesn't mean that it won't come.
I wonder something...
The mythical - but once referred-to by the CEO - having to start all over from scratch scenario. Which is why the game is only half-developed and was released so unfinished.
What if that stop and start over was all about getting the console version compatabiliy (cash cow) started. It wasn't part of the original plan or concept or versions, so they started over from scratch to build in console compliance.
And now, dropping consoles, sort of negates the entire stop-and-start-over delay that resulted in the game being released half-baked?
Just a half-baked theory.
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Date Posted: Jul 9, 2024 @ 9:33am
Posts: 30