Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Taxing residential too high you'll eventually run into issues with people leaving and not being able to bring in new residents, as well as not being able to afford anything so you'll have a city of poor people.
Ideally keep residential taxes at 10% or lower.
- High taxes -14
- Reliable mail +7
- Abundance of entertainment +5
- Walking distance to elementary school +4
I'll check for a few months what happens
Happens in real cities. High tax reduces investment (in hiring people, building factories and increasing inventory), as companies have less left over after tax. And it eventually results in lower tax income as company profit reduces. That's why governments try to stimulate economies by reducing corporation tax so companies can invest and grow.
Some countries have even suggested "helicopter money", but that's for after zero tax and zero interest rates fail.