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But good luck, once you subscribe, let them download, restart the game, see if anything updates, restart again, go back in to the mods menu, reset load order, restart the game again and you might have mods, or you might not. Luck of the draw it seems.
You will have to live with the Paradox Mod manager instead, which can be accessed in the game's main menu.
There is nothing there that improves anything for me anyway. Pop is capped at 1.06m modded or not, no mod to increase map size will ever be available because of the basic game design. So why bother.
At least modding in CS1 doubled population and massively increased map size. None of that allowed here.
Worked but slow. :(
It's not possible to build one from scratch anymore
It's so that in a few years when they release CS3 they can just turn off or kill the modding platform.
And Xbox and GeForce Now and Paradox store. Steam customers are just a fraction of all C:S2 players.
Which standard mod manager do you know, which works for all plattforms (steam, xbox, gfn, paradox store, console) ? Steam workshop is out because its exclusiv to steam.
I think you're making stuff up. Nobody is playing this game without a keyboard and mouse, paradox store just sells steam keys, and the other options are Microsoft store and Gamepass (xbox). It isn't actually available on Microsoft store, and I can't even check if it's on Gamepass without logging in, and I don't have a gamepass account.
I checked the other three and cities skylines isn't on them. So I guess you're technically right that "Steam customers are just a fraction of all C:S2 players" because 100/100 is technically a fraction.
This is just confusing. PC gaming is the only platform that matters in this genre and Steam is the only PC game distributor that matters. Why wouldn't you just use Steam for a game that is only being distributed on Steam? Paradox bad.
Well, it means they can control it, turn it off if they want, prevent content if it competes with their DLC, etc. Big companies don't like wasting money and as soon as assets hit, taking up all that precious space (a hell of a lot more than the few code mods are), A few years later they will probably do a Ubi soft and close the server side stuff down.
But, if that happens, modders / mods will just migrate away anyway, like they began with Thunderstore. But at least for now, PDX will have control.