Cities: Skylines II

Cities: Skylines II

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Mason Apr 17, 2024 @ 2:24pm
Steam workshop? Mods are out?
I heard that mods are out but there's no Steam Workshop page. Is my steam bugged out?

Thanks.
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Showing 1-15 of 29 comments
Martinta Apr 17, 2024 @ 2:26pm 
They are located inside the game. You can search and download maps from the start menu.
𝓕𝔁 Apr 17, 2024 @ 2:34pm 
or here: https://mods.paradoxplaza.com/games/cities_skylines_2/

But good luck, once you subscribe, let them download, restart the game, see if anything updates, restart again, go back in to the mods menu, reset load order, restart the game again and you might have mods, or you might not. Luck of the draw it seems.
iDLE mE Apr 17, 2024 @ 2:38pm 
using the skyve mod to manage/launch helps, but browsing maps sucks
Tsubame ⭐ Apr 17, 2024 @ 3:37pm 
No Steam Workshop in this game, unfortunately.

You will have to live with the Paradox Mod manager instead, which can be accessed in the game's main menu.
Major Kudos™ Apr 17, 2024 @ 4:04pm 
I got so frustrated with the whole PDX mess that I just shut it off completely.

There is nothing there that improves anything for me anyway. Pop is capped at 1.06m modded or not, no mod to increase map size will ever be available because of the basic game design. So why bother.

At least modding in CS1 doubled population and massively increased map size. None of that allowed here.
Last edited by Major Kudos™; Apr 17, 2024 @ 4:05pm
River Apr 17, 2024 @ 5:17pm 
I tried a city with 2 million population.

Worked but slow. :(
Major Kudos™ Apr 17, 2024 @ 5:53pm 
Originally posted by gamer:
I tried a city with 2 million population.

Worked but slow. :(
That would of been a city made prior to Beach. After that patch big cities over 1.1 just wither and die.

It's not possible to build one from scratch anymore
Last edited by Major Kudos™; Apr 17, 2024 @ 5:54pm
(TITLE CARD) Apr 17, 2024 @ 9:18pm 
Oh sweet summer child....
Mason Apr 18, 2024 @ 9:09am 
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?
Torgonius Apr 18, 2024 @ 9:26am 
Originally posted by Mason:
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?
Because not everyone plays on Steam. They want console players to have access to asset mods as well, which is a decided weakness of Steam workshop.
inFamousMax Apr 18, 2024 @ 9:27am 
they downgraded modding ability now you find it in the game.

It's so that in a few years when they release CS3 they can just turn off or kill the modding platform.
gosammy1971 Apr 18, 2024 @ 10:21am 
Originally posted by Torgonius:
Originally posted by Mason:
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?
Because not everyone plays on Steam. They want console players to have access to asset mods as well, which is a decided weakness of Steam workshop.

And Xbox and GeForce Now and Paradox store. Steam customers are just a fraction of all C:S2 players.
gosammy1971 Apr 18, 2024 @ 10:22am 
Originally posted by Mason:
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?

Which standard mod manager do you know, which works for all plattforms (steam, xbox, gfn, paradox store, console) ? Steam workshop is out because its exclusiv to steam.
Mason Apr 18, 2024 @ 12:53pm 
Originally posted by gosammy1971:
Originally posted by Mason:
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?

And Xbox and GeForce Now and Paradox store. Steam customers are just a fraction of all C:S2 players.

Which standard mod manager do you know, which works for all plattforms (steam, xbox, gfn, paradox store, console) ? Steam workshop is out because its exclusive to steam.

I think you're making stuff up. Nobody is playing this game without a keyboard and mouse, paradox store just sells steam keys, and the other options are Microsoft store and Gamepass (xbox). It isn't actually available on Microsoft store, and I can't even check if it's on Gamepass without logging in, and I don't have a gamepass account.

I checked the other three and cities skylines isn't on them. So I guess you're technically right that "Steam customers are just a fraction of all C:S2 players" because 100/100 is technically a fraction.

This is just confusing. PC gaming is the only platform that matters in this genre and Steam is the only PC game distributor that matters. Why wouldn't you just use Steam for a game that is only being distributed on Steam? Paradox bad.
𝓕𝔁 Apr 18, 2024 @ 12:59pm 
Originally posted by Mason:
Why would Paradox make a mod manager instead of just using the standard one? Does that mean when Paradox goes bankrupt the game will become un-moddable?

Well, it means they can control it, turn it off if they want, prevent content if it competes with their DLC, etc. Big companies don't like wasting money and as soon as assets hit, taking up all that precious space (a hell of a lot more than the few code mods are), A few years later they will probably do a Ubi soft and close the server side stuff down.

But, if that happens, modders / mods will just migrate away anyway, like they began with Thunderstore. But at least for now, PDX will have control.
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Date Posted: Apr 17, 2024 @ 2:24pm
Posts: 29