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But honestly, Sim City 2013 gets way more hate than it deserve - after they fixed the initial issues with "always online" garbage and the like, the game itself is decent.
It doesn't look nice as a "city painter" like Cities: Skylines (or even the previous Sim City games) do, but it does play well as an actual videogame. The management and planning part are far more interesting than in C:S (except for traffic, C:S1 with good mods is unbeaten on that front).
My #1 wish in this subgenre is still for a non-bugged Cities: XL though. Lots of good ideas on that game, too bad it was a buggy mess that got relaunched a dozen times by a shady publisher after firing all the developers or something like that.
I forgot about Cities: XL. I have that in my library as well.
I haven't played Simcity 2013 in a long time, but I did like the manufacturing chains of the game. That was pretty fun and thought well out imo. The music was pretty sweet to.
It'd be cool if they made some kind of mega towers for CS II as well; those are fun to manage, etc.
Yeah, the music was definitely nice to hear. :) I also used that mod in CS I to hear it as well.