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Or try to play with DLSS settings.
Which is better and how? I have DLSS at max, dynamic resolution and anti aliasing are disabled when selecting that. Motion blur is disabled, vsync is on.
It's not perfect and fps is a bit lower, but you will also have less cpu usage, making it better for the simulation performance later game.
The game is CPU heavy and DLSS adds CPU load.
It natively (no dlss) struggles to generate frames instead queuing old frames to render (there's a menu option you can change to see the real effect of this) but this is also why you get trails.
Game needs optimising, DLSS works best on optimised games, its not there to optimise them, but CO seem to like their third party products to try and do the leg work, like auto lod optimising (with terrible results) instead of human optimised. Anyway.... too many shortcuts and the reviews reflect it perfectly.