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what was she supposed to say? In general, the theory about sherholders is weak, everyone who has been interested in investing, stock market for a while knows what it looks like
It was CO who chose to brush off the criticism
It was CO who chose to go into radio silence mode,
It was CO who chose to say if you dont like it...
It was CO who chose not to apologise
COs attitude since launch has been nothing short of disgraceful
But CO is responsible for how the systems interact with the game as whole. No one is innocent here.
It wasn't just paradox. CO knew the game would probably never work correctly. Too much invested in it. They gotta sell it even broken to make that money.
This is why the heart of PC gaming is now the micro Indy dev who has constant open communication with the games community.
These big AAA releases on PC are basically dead. There might be a handful of great launches a year. But for public companies as long as it sells. The quality is irrelevant. Resistance is futile.
Then if you look at mid to top tier gpu prices you can see why console sales have never been stronger.
PC gaming can never die. But I think the heart of PC gaming is those micro Indy dev games now
100% this. No idea why some want to give CO a pass, they are the o es that made this failure and agreed to release it and take your money.
Now you know who to blame.
Next time you want to go pointing fingers, Drag out that canceled check or credit card slip and see who's names are listed.
Someone wrote a very good post in another thread saying that CO failed to invest in the skilled developers, if not an entirely new studio, needed to deliver this project. There are also clear competency deficiencies at the top end at CO. I’m guessing they thought they could just “wing it” like they did with CS1. They seem overly dependent on Unity and misread their ability to overcome its weaknesses and their own abilities.
Both CO and PDX are to blame. PDX was seemingly indifferent or didn’t care how good the product was despite obvious warning signs—because all they care about is their balance sheets. As far as PDX is concerned, as long as they could hoodwink enough people to preorder before release with an effective marketing campaign to make a profit, they didn’t care about anything else.
The only thing that’s toxic is the relationship between Colossal Order and Paradox. That’s my take on things.
Exactly,
If the eager beaver pre-order tard's stop buying broken unfinished games, Steam will stop selling them. When Steam stops selling them, Paradox will stop publishing them. When Paradox stops publishing them, CO will stop releasing them. And it won't take 8 years or two years or eight months to get there either.