Cities: Skylines II

Cities: Skylines II

View Stats:
Pain Nov 25, 2023 @ 7:33am
2
2
4
'WHY?' questions about the game in its current state
As someone with over 2000 hours in Cities 1 :BR_Skull:, I'd like this to be kind of a rant but also to point out the stupidity with some of the choices made for this game, but also to introduce people interested in the game to the multifold of problems you may encounter while trying to enjoy playing this mess.

WHY does the game cause traffic out of nowhere, you can literally have a perfect road system and the perfect interchanges/sections yet the traffic will choose to drive through the worst roads/paths imagineable. You have traffic on the highway merging into eachother for NO reason whatsoever, often even doing 90 degree lane switches or even doing U-turns on national roads. My entire city have bottlenecks that are literally unsolvable because the traffic cannot behave realistically on any type of road.

WHY does the traffic not follow the restrictions i set? I can ban turning left and right on a road and the cars will STILL be turning left and right totally ignoring a yes/no programming which im assuming the restrictions do. The cars will also totally ignore bus lanes and use them like normal roads, even roads which function as BRTs for busses.

WHY do bus stops have to take up an entire node? Ive never in my life seen a bus pocket as big as the game can create, there is no easy solution to fix this except connect a road or crosswalk to shorten the node, it looks really stupid and the first game got it righ first try. Tram stops suffer from the exact same issue too instead of just creating stops which fit their length. Lets not even mention have you cannot connect paths to tram-only tracks nicely and they ALWAYS look bugged.

WHY do pedestrians walk on highways and cross on intersections with banned crosswalks, i don't mind having one person in a while do this, but ive seen literal hordes of people talk pilgrimages along highways (which do not really connect to anything important) and people running over very busy intersections without crosswalks. Same question goes to why pedestrians can stop taxis on the middle of a highway.

WHY is there no smaller train stations, the default one is literally a huge city station which cannot be downgraded even though upgrading buildings has been such a big deal, why give us a default 6 track station in that case if it could be a single track station you could upgrade depending on what you need. For metros id like to know why there isn't any elevated ground station, ive never seen a ground-level station like the game has now.

WHY is building quays literally impossible? The game will complain about too much or too little water and the only way to build them is through some trickery with the terrain, why is there simply not an option to FORCE quays to be built and FORCE roads to be straight. Even if you do master building quays they will still not be straight because the game loves to make random bumps and hills.

WHY do rescue and police helicopters land infront of peoples houses? and why does building helicopter infrastructure replace ambulances and police cars. If you add helicopters to your hospital or police station you will 90% of the time see them going out to emergencies instead of ambulances or police cars. Also as opposed to the previous games the helicopters simply ghost through buildings.

WHY can you not place bus/taxi lanes on whichever lane you want, what if i don't want my outermost lanes to be the bus lanes but the innermost ones? The only way to do this is make avenues with single roads and rely on meganodes, which do not function like inteded with the traffic lights.

WHY do tunnels create a dip in the terrain before turning into an actual tunnel in the case of building a tunnel which goes down into the ground, i haven't found a solution to that, same goes for both rail and road tunnels. There is also no good way to create tunnels in general where the terrain will push the roads up for no reason. With bridges you can atleast force them to start as a full-on bridge by creating a crater right before the road turns into a bridge.

WHY do bridges get so few pillars/supports? Sometimes you might get lucky and be able to place a few pillars by double-clicking them but often you're left with extremely unrealistic bridges that defy all laws of physics. The same goes for all kinds of bridges except roads over other roads, but those have the issue of not letting you delete them after placing and force you to destroy the entire road (both the bottom and top one) until it lets you delete the section you want to

WHY do farms and industry buildings spawn random buildings in the fields with no road connections and completely ignoring the terrain they spawn on making ugly hills. Not only does this look like ♥♥♥♥, it also serves no function. Same thing could be said about the variety of farms, its all just one ugly brownish yellow blob if you have a big farming area (tbh, same goes for all the industries, but the agriculture is less excuseable).

WHY does water have zero real physics compared to the last game? working with water is extremely infuriating and really hard to get rid of if you want to do some land reclamation, back to the quays, building and industrial area next to the water makes you want to smash your keyboard against the wall. Getting rid of poop-water is basically impossible as the game has no filtering systems like the previous game did.

WHY does the game have a complete lack of biking infrastructure? Actually i do know why, to sell us another stupid DLC that focuses on that even though the previous game already had the biking problem solved, implementing it into this game would not take them any real effort. Same goes for lack of monorails, cable cars or even stupid things like trolleybusses, which made their way into C:S1 at a very late stage.

WHY does public transport not allow you to have LESS vehicles than the game forces you to have, what if i only want two busses on my rural bus line, but the game will force you to have like 10+ if you have too many stops, and there is a limit to how FEW vehicles you can have, it makes no sense and i see no reason this is a feature. Also being able to choose if public busses should stop on every stop or skip it if there is no one waiting should be up to the player, ive had instances where busses pile up at the bus terminals because they all come back empty and it takes a good while for them to unbunch again.

I could mention like 50 more things, but i feel like at this point ive pointed out enough ♥♥♥♥♥♥♥♥ for today, i really hope the developers intend to fix alot of the issues people have been complaining, but seeing how Cities Skylines has an almost monopoly on games like these, i have really low hopes like i did with the last game.
< >
Showing 1-15 of 40 comments
Zero, Dark Knight Nov 25, 2023 @ 7:37am 
You ask why?

Stuff they can sell in DLCs at a later date or offer as freebies for good will if it gets really bad. that's why.
Awesomes007 Dec 5, 2023 @ 3:59pm 
There is a great story about this game, the companies involved, and the state of the industry, if a good investigative tech journalist wanted to look into it.
MJM Dec 5, 2023 @ 4:28pm 
Keen observation. All this should be fixed before I even consider spending money on a DLC
Cosmic Sea Dec 5, 2023 @ 4:50pm 
Agree with you on most points. I guess the only positive thing is that mods will address a good chunk of these issues... still, some of the decision making was headscratching to say the least.
Nutz Out For Peanut Dec 5, 2023 @ 4:57pm 
You're playing the game wrong. Just drop down some roads and some stuff and look at how pretty it is. Traffic doesn't matter because even if there's a traffic jam good and services work with magic pixie dust now anyways. Bob Ross loves this game so should you.
Originally posted by Pain:
'WHY?' questions about the game in its current state

It`s like a bad CS:1 mod, they probably started last year, its a "Loonies Production".
They tried to rebuild the previous game, after stripping everything good away.
The current Steam score is 60%.
If they haven't done much by Spring 2024, then it will cripple along.
My opinion.
Last edited by General T.Montana Tropic Thunder; Dec 5, 2023 @ 6:10pm
garrzuki Dec 6, 2023 @ 4:52pm 
It's a half baked Alpha release. They duped thousands of people with their clever (and false) marketing.
Jon the VGNerd Dec 6, 2023 @ 5:30pm 
Originally posted by garrzuki:
It's a half baked Alpha release. They duped thousands of people with their clever (and false) marketing.
Paradox has also gotten increasingly hostile towards their community. They definitely destroyed their reputation.
Pain Dec 7, 2023 @ 3:56am 
Originally posted by Jon the VGNerd:
Originally posted by garrzuki:
It's a half baked Alpha release. They duped thousands of people with their clever (and false) marketing.
Paradox has also gotten increasingly hostile towards their community. They definitely destroyed their reputation.

Because they know their ♥♥♥♥ sucks, should've remastered Cities 1 with a new engine and some fixes and smaller changes, would've been the best decision.
Sacb0y Dec 7, 2023 @ 4:46am 
WHY does the game cause traffic out of nowhere:
Rush hour, etc.

WHY does the traffic not follow the restrictions i set?
They have the freedom to not always follow rules but apparently the penalty of the system wasn't high enough

WHY do bus stops have to take up an entire node?
No idea what you mean

WHY do pedestrians walk on highways and cross on intersections with banned crosswalks:
depends on need i guess, make better alternatives.

WHY is there no smaller train stations: maybe one day:
most stuff in the game is modern.

WHY is building quays literally impossible?
Agreed this is annoying but you can always build on ground then reduce the level later, you don't have to build on the water. I build on ground first, then lower after and let the water fill in.

WHY do rescue and police helicopters land infront of peoples houses? etc:
Cause it's faster. And also makes a bit more sense than just flying over the building and then leaving. Air lift is for the mountains and seas...

WHY does water have zero real physics compared to the last game?
Honestly i'd take how it currently works over the old system where you'd get waves all over the place with any adjustment. Maybe your water simulation settings are low?

WHY does public transport not allow you to have LESS vehicles than the game forces you to have, what if i only want two busses on my rural bus line, but the game will force you to have like 10+ if you have too many stops:
That's not true you can set number of buses per line.
Last edited by Sacb0y; Dec 7, 2023 @ 4:48am
Sacb0y Dec 7, 2023 @ 4:48am 
Originally posted by Jon the VGNerd:
Originally posted by garrzuki:
It's a half baked Alpha release. They duped thousands of people with their clever (and false) marketing.
Paradox has also gotten increasingly hostile towards their community. They definitely destroyed their reputation.
Actually talking nonsense.
Jon the VGNerd Dec 7, 2023 @ 11:22am 
Originally posted by Sacb0y:
Originally posted by Jon the VGNerd:
Paradox has also gotten increasingly hostile towards their community. They definitely destroyed their reputation.
Actually talking nonsense.


Originally posted by Pain:
Originally posted by Jon the VGNerd:
Paradox has also gotten increasingly hostile towards their community. They definitely destroyed their reputation.

Because they know their ♥♥♥♥ sucks, should've remastered Cities 1 with a new engine and some fixes and smaller changes, would've been the best decision.
^Has a valid point.
ekin Dec 7, 2023 @ 11:35am 
Originally posted by garrzuki:
It's a half baked Alpha release. They duped thousands of people with their clever (and false) marketing.
But the fanboys blame us for criticizing it... "Shut up and report bugs."
tjmccann Dec 7, 2023 @ 11:38am 
I purchased the game but returned it within 30 minutes because it brought my system to it's knees.

From the OP - "Same question goes to why pedestrians can stop taxis on the middle of a highway."

I laughed out loud at this. I know it's not right but it was funny.
Jon the VGNerd Dec 7, 2023 @ 11:39am 
Originally posted by tjmccann:
I purchased the game but returned it within 30 minutes because it brought my system to it's knees.

From the OP - "Same question goes to why pedestrians can stop taxis on the middle of a highway."

I laughed out loud at this. I know it's not right but it was funny.
I to wanted to plan and buy it next year with a newer and better PC, but the moment Paradox pulled this stunt, I'm avoiding CS2 altogether until further notice.
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Nov 25, 2023 @ 7:33am
Posts: 40