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Only help I can offer is to make the highway lose a lane after exits. Use a highway with one less lane so the exit is EXIT ONLY by demand and that can help with cars turning out of the exit lane some. But the stuff like your screenshot is just "put up with it' level of bad programming. If you leave the roads alone for long enough it might lessen quite a bit. Any recent changes can trick up traffic for hours in real life time.
https://imgur.com/a/axz7miA
this is my last post on this subject, im going to close this hot mess of a "game" and play something that works as intended and hope that in the new year I can find a solution to this mess.... might play cities skylines 1 but my mods are a mess ATM and it has its own traffic issues that stopped me from playing that one in the past...
maybe factorio is in the cards....
Yeah they switch lane way too late, the odd car would be realistic, but half of them end up doing it... and the thing is they are given the right of way as they wedge themselves in and stop everything...
It would be better if they waited for the traffic in the correct lane to clear first.
When cars start clogging off-ramps it can be a number of things:
1. Bad road node - a bad road node is either a contorted node that has warped from messing with the roads too much, or it's just super short. This can happen when you've been upgrading and downgrading roads, adding roads to them or have wild changes in elevation on the same road.
2. More exits needed - Sometimes an exit ramp leads to two completely differing directions, or two different types of traffic going in two different directions after the ramp are competing with each other. This can be fixed by creating another ramp further back from the one in your screenshot, or having a left-exit ramp instead.
3. More space needed - Related to 2. You have an on-ramp too close to the off-ramp, and traffic is competing to get past each other.
4. The ramp isn't wide enough - pretty self explanatory. There's too much traffic for the ramp to handle.
Most of the time I find this issue in areas where I'm not offering enough opportunities for traffic to choose where it wants to go. Maybe you need more perpendicular roads?
Can happen when you connect a pedestrian path to a road which creates a crossing and a much smaller road section, removing it won't fix it, what i have found is;
1: If it's a straight road, you can easily just go over it with another road as though you were replacing it with another type, that should fix it.
2: If it's curved, i found an alternate solution and a better way of doing is to upgrade the road, but hold left click and move across the full length from intersection to intersection, it re-adjusts the nodes.
I imagine the same idea can be applied to the above.
This problem is occurring because your lane mathematics is wrong.
You have a 5 lane highway splitting off with a 2 lane ramp and the rest of the traffic continuing on a 4 lane highway which part that is incorrect. It should only be a 3 highway and not 4, since 2 minus 5 equal 3 not 4.
Make that correction and your problem will be fixed.