Cities: Skylines II

Cities: Skylines II

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Tdawg Nov 15, 2023 @ 11:36am
No Low-density residential demand
So I've been having the opposite problem as the pervasive only "low-density residential demand". I've let me simulation run for a while now and there is no low-density residential demand whatsoever. The city is balanced with all needs met. Population of around 100k. I can not get a single low-density residential house to build. Does anyone have any suggestions? Thanks
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Showing 1-14 of 14 comments
Slim Nov 15, 2023 @ 12:04pm 
When you have low dense selected for painting, do the roads show a positive demand for the housing?

I've noticed in one of my earlier builds that I had no demand because there wasn't an appropriate location for zoning.
Tdawg Nov 15, 2023 @ 12:25pm 
The roads do indeed show that there is less suitability for low-density residential, mostly the closer they are to the city centre, but it doesn't even grow in the few places that is it suitable, further away from the city...
Tdawg Nov 15, 2023 @ 6:59pm 
For the life of me I can't figure it out. The simulation must be broken. I've tried everything. Built tons of other zoning to balance demand.. adjusted tax rates etc.. very frustrating
Tdawg Nov 15, 2023 @ 10:03pm 
Figured it out, yay... I needed to built a ton of commercial zoning..
CH13F Nov 15, 2023 @ 10:17pm 
gratz, yes you first need jobs at least to attract people. office/ind/commercial. then residential. not the other way around.
Viking2121 Nov 16, 2023 @ 12:17am 
About to say, you can have my low density demand, my city seems to have and unlimited demand for it lol
jshutich Nov 16, 2023 @ 12:57am 
I have been finding some interesting things regarding the low density housing. It all started when I did not have any low density demand after level 2. This was caused by 3 low density houses without any occupants. These houses did not look any different then any other low density house, in fact two were level 2+ houses. To find them I found you can select the happiness icon in the low right corner and then look for houses that are white or gray in color. BTW commercial will show up as white or gray as well so it is not a perfect way to find the houses but it was the best way I could find. Bulldoze the houses with zero occupants and I got the low density housing demand again.

This brings us to the placement of low density housing. I been seeing that low density housing hates the medium density housing with integrated commercial. The medium density housing with commercial will immediately turn the roads/area red for low density. The standard medium density housing and commercial don't have the same problem but the low density is not wildly crazy about medium density housing either. I will say low density commercial and low density housing get along OK.
Last edited by jshutich; Nov 16, 2023 @ 2:47am
tr0mp Nov 16, 2023 @ 2:25am 
I been seeing that low density housing hates the medium density housing with commercial. The medium density housing with commercial will immediately turn the roads/area red for low density. The standard medium density housing and commercial don't have the same problem but the low density is not wildly crazy about medium density housing either. I will say low density commercial and low density housing get along OK.

That seems to be in order then :-)
s_teamboatwillie Nov 16, 2023 @ 2:32am 
my suspicion is that it's tied to specialized industry/higher tier goods. I had a city with no specialized industry and I literally only got asked to build an endless low density sprawl, despite having a good education network. They didn't want office buildings, so I was forever building more low density squares
ScreamingBeaver Nov 16, 2023 @ 2:39am 
I've never had any low density residential demand outside of my first hundred or so population. I have lots of office jobs, 15% highly educated cims.
jshutich Nov 16, 2023 @ 2:49am 
Originally posted by ScreamingBeaver:
I've never had any low density residential demand outside of my first hundred or so population. I have lots of office jobs, 15% highly educated cims.

I think you have a few zero population low density houses. Check and remove those house to get your low density demand back.
Last edited by jshutich; Nov 16, 2023 @ 2:50am
mackster Nov 16, 2023 @ 3:23am 
Also, I think its worth adding that some more re-balancing has happened with the last couple of patches, I think. I didnt read all the changes in the patch notes perhaps.

I notice, for example, that the early milestones are not achieved as quick as they did at launch. I also note that, early game especially, that demand doesn't seem to go up as fast. Which I find better, personally.

What I tend to watch now, more than the demand bars, is the population ticker going up. If it is, then the bars may not be telling me the accurate state of demand and risk going overboard and over-zoning if I follow them to hard. Also keeping an eye on the unemployment stats to check on if enough jobs are available for my populace.
jshutich Nov 16, 2023 @ 8:30am 
This screenshot shows the low density acceptable build areas/roads. Notice the lower left of center and the custom highway intersection. Both have medium density housing and the roads are red so the low density housing would not be happy living next to them.
https://steamcommunity.com/sharedfiles/filedetails/?id=3085279269

This one shows the medium density acceptable build areas/roads. Basically anywhere is fine for them probably as long as there is no pollution.
https://steamcommunity.com/sharedfiles/filedetails/?id=3085279200
Last edited by jshutich; Nov 16, 2023 @ 8:32am
icedude94 Nov 16, 2023 @ 8:34am 
Also:

If an area with existing low density residential has its land value go up too high to make it affordable for low density residential, cims will move out and leave the house behind, empty. Those empty houses will lower your low density residential demand(unoccupied buildings). Nobody will move into those houses for the same reasons people moved out.

You have to remove those homes, including the zones, to get the demand back up.
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Date Posted: Nov 15, 2023 @ 11:36am
Posts: 14