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I tried to add links to PDX forum and Modders Discord as a confirmation of my words, but I can't find any of them, sorry)
The 81-tile mod was more work because those extra tiles weren't made to work in CS1, but all the 23² tiles *do* work if unlocked, so we'll be able to unlock them soon, I bet.
Who are you and Paradox to say what my CPU can and cannot do tho
in your other post "my case on cities skylines II", you admitted this game is badly optimised, imagine if everyone was allowed to try and create super cities when it already struggles to run normal villages.
So yes, the developers 'did' make hard choices for the benefit of the community, they already gave more than a majority of users can make use of. and props to them for that. A choice which they'll undoubtedly loosen restrictions as time goes by, and changes make it more stable, and editors will make bigger maps available.
So no one's saying what your cpu can do or not.
the devs are saying 'we're still early days, bare with us' by limiting to smaller maps and no custom assets to overwhelm the game right now. Perfectly fair and reasonable requests IMO.
https://www.youtube.com/watch?v=P-RsmXfHglI