Cities: Skylines II

Cities: Skylines II

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Tourist McGee Nov 14, 2023 @ 12:36pm
Why can't we buy all the tiles?
After buying all avaliable tile points, i still have so many tiles that i cannot purchase., just dark squares silently taunting me Why would anyone think that was a good idea?
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Showing 1-14 of 14 comments
¤ OpN ¤ (Banned) Nov 14, 2023 @ 12:43pm 
Just one more questionable design choice made by devs.
martinolund Nov 14, 2023 @ 1:10pm 
So you have to make hard choices... you don't have a powerful enough CPU to populate all tiles anyway, your PC will bog down way before then. Perhaps in a few years when we got better hardware + modding you can do it.
Last edited by martinolund; Nov 14, 2023 @ 1:11pm
King DaMuncha Nov 14, 2023 @ 1:21pm 
I hate seeing those dotted border lines everywhere. I cant wait for a "unlock all tiles" mod. Oh wait, we wont be getting that till after Xmas.
Billy Lee Nov 14, 2023 @ 1:35pm 
"As disgned" you can find on pdx forum topic about it, so good luck
lnomsim Nov 14, 2023 @ 2:42pm 
If you already inlocked everything and reached the last milestone, you can always enable the "unlock all" option when loading your save, I think you can get all the tiles that way.
SlimNasty™ Nov 14, 2023 @ 3:53pm 
Probably saving it for when more DLC's add more to milestones etc as the top ones of those are pretty scarce with only loan limits which no one uses anyway.
Sanathas Nov 14, 2023 @ 11:14pm 
We have just wait for mods. The creator of 81 Tiles mod for CS1 has confirmed, that such mod for CS2 is already done. It'll be available as soon as we get access to PDX Mods.
I tried to add links to PDX forum and Modders Discord as a confirmation of my words, but I can't find any of them, sorry)
me22ca Nov 14, 2023 @ 11:23pm 
Like the 25-tile mod in CS1, all the tiles already work, so it'll be an easy and reliable mod.

The 81-tile mod was more work because those extra tiles weren't made to work in CS1, but all the 23² tiles *do* work if unlocked, so we'll be able to unlock them soon, I bet.
MegeGabe Nov 15, 2023 @ 12:25am 
Originally posted by martinolund:
So you have to make hard choices... you don't have a powerful enough CPU to populate all tiles anyway, your PC will bog down way before then. Perhaps in a few years when we got better hardware + modding you can do it.

Who are you and Paradox to say what my CPU can and cannot do tho
lnomsim Nov 15, 2023 @ 1:08am 
Originally posted by Sanathas:
We have just wait for mods. The creator of 81 Tiles mod for CS1 has confirmed, that such mod for CS2 is already done. It'll be available as soon as we get access to PDX Mods.
I tried to add links to PDX forum and Modders Discord as a confirmation of my words, but I can't find any of them, sorry)
Weird choice, considering there are already mods published on 3 different sites.
Zero, Dark Knight Nov 15, 2023 @ 1:19am 
Originally posted by MegeGabe:
Originally posted by martinolund:
So you have to make hard choices... you don't have a powerful enough CPU to populate all tiles anyway, your PC will bog down way before then. Perhaps in a few years when we got better hardware + modding you can do it.

Who are you and Paradox to say what my CPU can and cannot do tho
Well we're no one to say what your own hardware can do. but...

Originally posted by MegeGabe:
The game is very demanding on the hardware and suffers from poor optimization and performance.
The game lags, stutters, and crashes, especially as one's city grows more extensive and complex. I literally had the game crash upon boot while writing this!

in your other post "my case on cities skylines II", you admitted this game is badly optimised, imagine if everyone was allowed to try and create super cities when it already struggles to run normal villages.

So yes, the developers 'did' make hard choices for the benefit of the community, they already gave more than a majority of users can make use of. and props to them for that. A choice which they'll undoubtedly loosen restrictions as time goes by, and changes make it more stable, and editors will make bigger maps available.

So no one's saying what your cpu can do or not.

the devs are saying 'we're still early days, bare with us' by limiting to smaller maps and no custom assets to overwhelm the game right now. Perfectly fair and reasonable requests IMO.
Sanathas Nov 15, 2023 @ 1:28am 
Originally posted by lnomsim:
Weird choice, considering there are already mods published on 3 different sites.
Sure there are. But there're also not too much modders now who's ready to fix their mods for every patch. But, of course, the situation may change after the last CO Word of the Week.
Last edited by Sanathas; Nov 15, 2023 @ 1:28am
pkmis007 Nov 18, 2023 @ 2:37am 
Originally posted by King DaMuncha:
I hate seeing those dotted border lines everywhere. I cant wait for a "unlock all tiles" mod. Oh wait, we wont be getting that till after Xmas.
or we/you never get that mod, because they rule the mod store. or for money? so ♥♥♥♥♥♥ up.
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Date Posted: Nov 14, 2023 @ 12:36pm
Posts: 14