Cities: Skylines II

Cities: Skylines II

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Taxes Broken
Currently only getting residential taxes and nothing else. I have been building slowly and yet, even with buildings down of all kinds I'm still not getting taxes from them. Only residential. Which has almost bankrupt my city if not for leveling up. What the hell happened?!
Originally posted by Stealthy:
Originally posted by Si1verFoxy.TTV:
The taxes have been set to 10 percent throughout. No matter if I go up or down does it matter as it just stays constantly a blue zero

It takes a while to see the effect, so try again dropping them to 1 or 2% for few months. Then if that doesn't seem to do anything, pull them to -10 to subsidies. If that still shows 0, then there is certainly something wrong in your game. Pics also would help. You're the only one who I've seen complaining about 0 taxes.
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Showing 1-14 of 14 comments
banzaimonkey Nov 11, 2023 @ 1:27pm 
I did not have positive tax revenues until Milestone 6 or 7. It required quite a bit of service adjustments on my part, as well as increasing tax rates. I don't recommend either of these approaches, to be honest.

As you progress through milestones you will receive large grants of cash and this will help offset negative city revenues.

The key thing is to grow your economy. Build specialized industry to satisfy demands for raw materials and build schools. These will (eventually) help your economy level up as businesses profit and your citizens wealth grows.

You can also lower tax rates for certain types of residents (i.e. educated cims) so they are more likely to move into your city and support higher paying businesses.

It takes significant time for wealth and education to increase, so be patient. Even at sim speed 3 it takes > 10 hours to educate a cim.

https://steamcommunity.com/sharedfiles/filedetails/?id=3072493428
m1337n Nov 11, 2023 @ 1:41pm 
your citizens might be comiting tax evasion
Si1verFoxy.TTV Nov 11, 2023 @ 1:57pm 
Originally posted by banzaimonkey:
I did not have positive tax revenues until Milestone 6 or 7. It required quite a bit of service adjustments on my part, as well as increasing tax rates. I don't recommend either of these approaches, to be honest.

As you progress through milestones you will receive large grants of cash and this will help offset negative city revenues.

The key thing is to grow your economy. Build specialized industry to satisfy demands for raw materials and build schools. These will (eventually) help your economy level up as businesses profit and your citizens wealth grows.

You can also lower tax rates for certain types of residents (i.e. educated cims) so they are more likely to move into your city and support higher paying businesses.

It takes significant time for wealth and education to increase, so be patient. Even at sim speed 3 it takes > 10 hours to educate a cim.

https://steamcommunity.com/sharedfiles/filedetails/?id=3072493428

Its nothing like that. I have everything that is needed for the city to continue to want and demand more and more residents, business, and industry. Including the farms and others. They keep demanding more and I keep giving them more but what is happening is in the Tax Tab, it is showing ZERO for each and every thing but residential, as if I have none of those services at all when I do.
Si1verFoxy.TTV Nov 11, 2023 @ 1:59pm 
Originally posted by erh444:
your citizens might be comiting tax evasion

Yes it is nearly quite like that. Its almost as if they do not want to pay them even though they are in a normal bracket range. Its very odd that even the industry zone is showing ZERO tax's gathered yet I have a good amount of industry for the city.
Stealthy Nov 11, 2023 @ 2:00pm 
Taxes are paid from profit, if company doesn't have profit, it won't pay taxes.
Si1verFoxy.TTV Nov 11, 2023 @ 2:05pm 
Originally posted by Stealthy:
Taxes are paid from profit, if company doesn't have profit, it won't pay taxes.

That would explain it, except the fact that both my forest and my farms have so much goods that it is exporting the access amount for each one. Nor would it explain how they are constantly wanting more business, more industry, and more residential.
Stealthy Nov 11, 2023 @ 2:06pm 
Originally posted by Si1verFoxy.TTV:
That would explain it, except the fact that both my forest and my farms have so much goods that it is exporting the access amount for each one. Nor would it explain how they are constantly wanting more business, more industry, and more residential.

After transporting goods, paying rents etc. they still may not have enough money to pay taxes. It isn't automatically guaranteed from just large production. Somebody has to buy the stuff, so that company makes money. Have you tried reducing taxes for the industry?
Si1verFoxy.TTV Nov 11, 2023 @ 2:55pm 
Originally posted by Stealthy:
Originally posted by Si1verFoxy.TTV:
That would explain it, except the fact that both my forest and my farms have so much goods that it is exporting the access amount for each one. Nor would it explain how they are constantly wanting more business, more industry, and more residential.

After transporting goods, paying rents etc. they still may not have enough money to pay taxes. It isn't automatically guaranteed from just large production. Somebody has to buy the stuff, so that company makes money. Have you tried reducing taxes for the industry?
The taxes have been set to 10 percent throughout. No matter if I go up or down does it matter as it just stays constantly a blue zero
The author of this thread has indicated that this post answers the original topic.
Stealthy Nov 11, 2023 @ 4:02pm 
Originally posted by Si1verFoxy.TTV:
The taxes have been set to 10 percent throughout. No matter if I go up or down does it matter as it just stays constantly a blue zero

It takes a while to see the effect, so try again dropping them to 1 or 2% for few months. Then if that doesn't seem to do anything, pull them to -10 to subsidies. If that still shows 0, then there is certainly something wrong in your game. Pics also would help. You're the only one who I've seen complaining about 0 taxes.
Si1verFoxy.TTV Nov 11, 2023 @ 5:20pm 
Originally posted by Stealthy:
Originally posted by Si1verFoxy.TTV:
The taxes have been set to 10 percent throughout. No matter if I go up or down does it matter as it just stays constantly a blue zero

It takes a while to see the effect, so try again dropping them to 1 or 2% for few months. Then if that doesn't seem to do anything, pull them to -10 to subsidies. If that still shows 0, then there is certainly something wrong in your game. Pics also would help. You're the only one who I've seen complaining about 0 taxes.

I will try that and see if I can’t get the photo for you. I’m hoping what you’re suggesting works.
banzaimonkey Nov 11, 2023 @ 6:30pm 
Given that you've said you have industry but your tax revenues are still zero, this is a bug.

It's not clear to me whether it's a display bug (the taxes are actually there and being collected but the budget panel is broken) or an economy bug (industry is actually generating zero taxes).

I've heard at least one other person report this. If you want to get traction on a bug report the recommended way is to post on the official CO forums.

https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/
Si1verFoxy.TTV Nov 11, 2023 @ 6:40pm 
Originally posted by banzaimonkey:
Given that you've said you have industry but your tax revenues are still zero, this is a bug.

It's not clear to me whether it's a display bug (the taxes are actually there and being collected but the budget panel is broken) or an economy bug (industry is actually generating zero taxes).

I've heard at least one other person report this. If you want to get traction on a bug report the recommended way is to post on the official CO forums.

https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/
I will actually be doing this once I make it back home, if it is indeed a bug.
Si1verFoxy.TTV Nov 11, 2023 @ 7:39pm 
https://steamcommunity.com/id/Si1verFoxy23/screenshot/2223150142804579368/ This is pre-knocking down all percentage to 2%. Will let everyone know if that works or if it is officially labeled as a bug.
Si1verFoxy.TTV Nov 11, 2023 @ 7:47pm 
NOT a BUG. Thank gosh!! Thank you all for helping me figure it out. Now just got to figure out why they are having so many issues!
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Date Posted: Nov 11, 2023 @ 12:18pm
Posts: 14