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I also have a Geothermal plant in my city, I just noticed same issue you stated above.
Went back to using Wind turbines.......
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888315901/
The plant in the village itself works perfectly fine too, the output is good only the direction it sends it out to is not:
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888327409/
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888342531/
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888344218/
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888345682/
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888347347/
https://steamcommunity.com/profiles/76561198142668553/screenshot/2222024242888351788/
extra wattage becomes low utilization unless you connect your grid to the border.
When you have a connection, all excess power will be automatically exported.
A road has a capacity of 40 MW. So when you plop a transformer down, there is 40MW going both ways. you need to connect both directions of the road to your city to utilize all 80 MW.
As long as you're not seeing any buildings without power, your grid is working fine and you don't have to tune things.
Second connect the geo power directly to the big high voltage line coming from outside to export the excess power.
Transformers have an 80 MW capacity limit so if you are exporting power thru a transformer, you can only export 80 MW. This is why you want to connect the geo plant to the outside high voltage line.
And I know there is a limit of 80 MW on powerlines and 40 MW on roads, but both are far from being met. The connection for export is done via high voltage lines and works, my problem is the "inhouse" connection. As soon as i disconnect the outside connection, my plant refuses to even send out any electricity to the transformer. Even more baffling is the fact that in my main city I have pretty much the same setup: geo plant on the road and directly connected to the road, connected to a transformer via high voltage lines AND connected to neighbouring city for export, all working. Same setup in this village, not working.
1. Does mousing over the "no power" icon give you any clues? For instance, does electrified rail require the other end of the track to have power, too?
2. Have you had the simulation paused the entire time? I notice the complaint icons can stick around for a bit until the simulation has time to run.
3. I've noticed elevation sometimes causes problems with road connections. You can try the "move" button on the building to reposition it and see it that helps.
4. Could be a bug. One of my buildings says "no pedestrian access" even though it's connected to a road and surrounded by paths. I'm not sure it stops the building from working, though.
As to the geo plant: No further improvements were gained. I tried moving it a bit, I tried surrounding it with roads completely (because sometimes buildings want every road access they have connected to roads, not just the main entrance), I tried relocating the transformer station to a different road, and finally I tried connecting the lines from the main city to my village whereupon no electricity from there was sent to the village either. If it is a bug, then it might not have anything to do with the plant but with the endeavour of having a seperate settlement instead of one big pile on the map.
Train station complaining
So again, this leads me to the conclusion that there either is a bug with ONLY THE SECOND TRAIN STATION on the map getting no electricity, or it is just a display bug, which I find more likely since everything in the train station seems to be working. The trains come and go, the subways come and go, the people flood in and out, the parking lots are being used. Maybe I should just ignore it and hope for paradox to fix the potential bug soon.