Cities: Skylines II

Cities: Skylines II

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Toulouse Nov 7, 2023 @ 9:38am
Cargo Harbour /Train Cargo - NO EXPORT!
If you try to export produced goods of your city - first of all: It´s not working yet!

I´ve tried it on several maps, cargo harbor and train harbor - Ships and trains ONLY importing goods (which your city is missing) and will leave without any freight! Seems like either it´s a bug or it´s not programmed yet. So don´t waste your time doing this awesome and beautiful strategy and planning - it will only kill your budget without any income (yet).

Didn´t check for airways Cargo yet, but maybe someone of you already did and can comment. BR, Toulouse
Last edited by Toulouse; Nov 7, 2023 @ 9:40am
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Showing 16-30 of 63 comments
Bystander Nov 8, 2023 @ 2:36pm 
Originally posted by GmanUK1965:
Originally posted by Stealthy:
You have to setup a line with a line tool, before you trains start moving between them.
How do I get a line tool?
Trains don't auto arrive from outside the map in CS2, you have to create a line.
It's the same as creating a bus line for instance, except here create a line with only two stops. The first is the rail terminal, the second is any of the rail exit points at the edge of the map.
Schoolofmonkey Nov 8, 2023 @ 2:45pm 
Originally posted by Bystander:
Originally posted by GmanUK1965:
How do I get a line tool?
Trains don't auto arrive from outside the map in CS2, you have to create a line.
It's the same as creating a bus line for instance, except here create a line with only two stops. The first is the rail terminal, the second is any of the rail exit points at the edge of the map.

Yeah I'd found that after many hours of gameplay, tired attaching a station to an existing line on the map, nothing stopped, then noticed on the edge of the map the connectors..
Same with Plane and sea...
GmanUK1965 Nov 8, 2023 @ 3:46pm 
Originally posted by Schoolofmonkey:
Originally posted by Bystander:
Trains don't auto arrive from outside the map in CS2, you have to create a line.
It's the same as creating a bus line for instance, except here create a line with only two stops. The first is the rail terminal, the second is any of the rail exit points at the edge of the map.

Yeah I'd found that after many hours of gameplay, tired attaching a station to an existing line on the map, nothing stopped, then noticed on the edge of the map the connectors..
Same with Plane and sea...
Do I have to buy the tiles to the end of the map that contains the existing railway lines.

It seems this is not so with road export
Wardaddy™ Nov 8, 2023 @ 3:50pm 
I have my harbor attached to an outside connection and have a surplus of materials but trucks are not dropping anything off.

EDIT: Turned off the harbor and back on, seems to be working now.
Last edited by Wardaddy™; Nov 8, 2023 @ 3:52pm
Bystander Nov 8, 2023 @ 4:08pm 
Originally posted by GmanUK1965:
Originally posted by Schoolofmonkey:

Yeah I'd found that after many hours of gameplay, tired attaching a station to an existing line on the map, nothing stopped, then noticed on the edge of the map the connectors..
Same with Plane and sea...
Do I have to buy the tiles to the end of the map that contains the existing railway lines.

It seems this is not so with road export

No, just find any existing train exit from the map. You only need to buy the tiles if you want to create a new exit.
musicmanloxton Nov 8, 2023 @ 4:23pm 
https://steamuserimages-a.akamaihd.net/ugc/2208513444000065614/D6455DF09CDA806E290FD878F9C87E2B69020988/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Might not be much yet, but this cargo train (mine) is exporting a little bit of steel.
(P.S. off subject, if someone could please explain to me how to post a picture that actually shows as a picture here in comments, please tell. (Blush))

Last edited by musicmanloxton; Nov 8, 2023 @ 4:26pm
Magic Nov 8, 2023 @ 4:35pm 
I believe it's actually exporting but without visually showing the freights on the trains. If you monitors the cargo storage of train stations you can see clearly there's a rise/drop when the train enters/leaves the station. So yes it's a bug.
dhidow Nov 8, 2023 @ 7:58pm 
Yeah, it is not working for me. I get this game is complex, but it shouldn't be this complicated to do something that was simple in the previous game. I am completely turned off from the game. Some people say the export is working, some people say it isn't. It isn't working for me. Trains will "export" but there is nothing on the trains. It just doesn't make any sense.
꧁꧂꧁꧂ Nov 8, 2023 @ 8:07pm 
Works fine for me on my 4090 with 69gb of ram in 1080P on medium graphics at 12FPS - must be your PC
Hatchet Jack Nov 8, 2023 @ 10:58pm 
Cargo exports from air, train, or ship doesn't work in my game. I have 2 trade routes each with 2 trains, planes and ships for each route, and all of their storage is permanently full and nothing is exported by them. Trains, ships, and planes always leave with nothing. Exports seem to work fine from roads though.
Stealthy Nov 9, 2023 @ 12:14am 
Originally posted by Hatchet Jack:
Cargo exports from air, train, or ship doesn't work in my game. I have 2 trade routes each with 2 trains, planes and ships for each route, and all of their storage is permanently full and nothing is exported by them. Trains, ships, and planes always leave with nothing. Exports seem to work fine from roads though.

It means that there isn't necessarily anything to export and / or your routes are too expensive for the companies. Amount of goods created is a lot less and more balanced than in C:S1.
archonsod Nov 9, 2023 @ 2:39am 
Originally posted by Bystander:
I think the game treats the cargo terminals like giant warehouses in balanced mode from CS1. It needs to get above about 1000 of something before it'll export it.
From what I've observed I suspect it's just the same as a warehouse in CS2, with the addition of a connection to a second form of transport. I suspect what is happening is that the price of goods within the city is demand driven, while that of the external connection isn't (or if it is, it's different to the internal pricing). A terminal will therefore only export when doing so is more profitable (export price - transport cost) than re-selling internally (internal price - transport costs). So what you're basically seeing happen is the cargo terminal stockpiles a resource until the domestic price crashes due to over supply, then exports the excess until the domestic price recovers. So depending on the production and demand in your city, this might require a 1000 tons (production barely exceeding demand) or 10 tons (huge surplus production / low demand).
Well you are doing something wrong, i can export fine both by sea and railways.
The Quiet Cab Nov 9, 2023 @ 8:12am 
Originally posted by Mikel:
Well you are doing something wrong, i can export fine both by sea and railways.
3 people of the whole community have it working. Please enlighten the rest of us. I have tested it for hours, my storage keeps getting bigger and bigger, now with over 1000s of tons of goods stored (over 1100t metal ore that I overproduce myself) that I have in production surplus. Please tell us idiots what you 3 guys can do and what we can't - thanks ;-)

And yes, the cargo station is just in the middle of the industrial area and has 4 routes leading to all neighboring towns, importing all kind of stuff that I already produce in masses/surplus too.
Last edited by The Quiet Cab; Nov 9, 2023 @ 8:15am
The Quiet Cab Nov 9, 2023 @ 8:17am 
Originally posted by magic:
I believe it's actually exporting but without visually showing the freights on the trains. If you monitors the cargo storage of train stations you can see clearly there's a rise/drop when the train enters/leaves the station. So yes it's a bug.
I had the illusion of it too, but it's actually the cargo station owned trucks that are distributing the imports to the industries/businesses. Maybe it is related to the map/towns on a specific map. I doubt these few users who can make it run (a bit) can actually reproduce it working on every single map.
Last edited by The Quiet Cab; Nov 9, 2023 @ 8:19am
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Date Posted: Nov 7, 2023 @ 9:38am
Posts: 63