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Need more information from you before can help, but in general, keep costs at minimum, don't place too many services and keep adding low density housing and industrial. Unlock tourism buildings as soon as its possible as that will start injecting lot of money into your city. I've made at best months over 8 million.
That was to the op.
Occassionally you plop a service building down as you need it, which will probably put you back in the red, but then you just zone some more after.
I barely play with the taxes. I've messed with the service budget slightly. But not much else.
I also have 3 farms, and one forestry industry, that are not using the max amount of resources available for aesthetics.
At 50k I have every single service, all my citizens are happy with 0 negatives, and I am raking in 50k a month despite literally meeting every demand, garbage, mail, healthcare, police, fire, education, etc. So for me, this is certainly easier then previous games and many other you tubers I follow have said the same thing over and over.
In early game I simply wouldn't worry about keeping people happy as long as demand for zoning is still there. So just keep building city how you want and zone away. When you finally get to a place when zoning demand isn't increasing then look into tackling one of the needs at a time. I bet if you do this you'll be making a profit at a much earlier stage in the city. Don't try and provide every service that unlocks immediately if you don't want to always be in the red, however again with the millions you get from milestones this never becomes an issue anyway. I never came close to running out of money in my city.
EDIT: i've not once touched taxes in city skylines 2 to date.
Also a lot of times when your in the red, your still making money, i think there is something wrong with monthly calculation in this game. I've watched my total amount go up so many times while game said I was in the red and I was still going up millions in my bank without any new milestones while in the red on fastest speed, so it's not 100% calculating everything it seems.
EDIT2: Sorry for edits. I just wanted to mention, making your industry as soon as you can and unlock them, for example wheat farms and forestry and stone quarries. for me this was a massive boon to income, because industries will now import raw materials locally instead of off map, they make more profit and upgrade and that means more taxes. the bigger the city the bigger the impact of this I found. For example at 50k pop I noticed industries complaining about high resource cost, looking at them i seen it was all stone requirements, I then expanded my stone quarry to more then make up for the deficit and I think my profits went up another 15k a month from just doing that and waiting in fast forward a little to see the change.
Don't worry about it. I got to 100k pop, my budget is 3.5 million in the red, yet I still make money over time. Think when i mouse over the money, it's like 150k negative per hour. MY city about to go broke when the fix the finances lol
In CS1 I never got in the red and instead made millions easily but the economy in CS1 was understandable and not just one big dumpster fire.
It will be interesting to see if CO will be able to fix the economy at some point in the future.
Mostly, this. Those production deficits can kill you.
1. get a big power plant at the edge of map, and sell the energy and import water for it, there will be a short time for power plant to work.
2. Get your citizens EDUCATED, people have higher of education level going to make more money, and with this your purple zone