Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but the reality is that, it was launched, it is what it is, and it can only be one of two things from this point on-wards.
Improved.
or left as is.
I don't believe CO is in the mindset of "let's jump ship", that means they'll continue to improve it. - you said let's leave performance aside, but, what else is really 'wrong' with it? buildings can be placed anywhere and you need to connect a road to them, or you place them along a road and they auto snap to it. Pipes and power are automatic - except for the buildings which require lines into them, which aren't that bad. and snappable upgrades are again the same as placing a building.
The bigger issues for me are the economy not working right, the strange import/export mechanics, the lack of detailed economic graphs about resource prices (understandable, as we tax companies- not produce stuff, I guess.) and the performance (again, setting it aside.)
It's not a disaster. It's just a little early.
Everyone is a critic these days.
Unplayable for me, makes no difference - I must still wait.
I want to play this.... but its so buggy and unrealistic atm
The QA person has nothing to do with this, man. The execs up at Paradox knew the game was a turd sandwich and told CO to ship it. This crap is happening all over the industry.
Cities Skylines 1... received patches and new features well AFTER CS2 was announced. This is a game that is very old, and they were still supporting it. They have released 2 patches already in a little over a week... what do they have to do to for you to give them the benefit of the doubt?? They have proven that yes, the game had issues (which they admitted to) and that they have a track record of fixing things. Dude... what more do you want?
Except it's NOT getting better. This latest patch made the game worse than it was on release. WAY worse. My game looks like absolute dog sh!t now.
I hope I can go back to a day 1 ready game next year. For now it is a disappointment and needs more time in the oven.
But after a horrid launch Hello Games, instead of cutting and running, started to make amends by fixing what was wrong with the game and delivering on and more, on what they had promised.
And the game is now better for it, the same can be said for Cyberpunk 2077. That game started out a right mess, of what was promised and what was delivered on launch. And as with No Man's Sky, Cyberpunk 20077 is now in a lot better shape than when it was released.
And with those two examples, folks need the chill the heck out, and at least give CO a chance to make amends for a very rocky game launch.
Nope even the CEO said it was upto them, it's on CO not Paradox.
Those two examples... devs that stick with it like Hello Games, are a rarity, and what he said it was going to be like, and what it was like, were two completely different things.
They have done well for sticking with it for so long, but thinking about it, it's funny how people justify masses of overpriced DLC to keep a game updated, because the devs would otherwise be in the poor house, yet Hello Games have spent the years since adding far more content than CS1 has ever got, as free patches to their game.
Cyberpunk was done by CD Projekt Red, known for the Witcher series, they have earned some trust, considering the Witcher series is quite good.
CO... is yet to be decided, this is their second game... let people criticise. People rightly criticised No Mans Sky and Hello Games, and they came out of it for the better, making a game thats worth the positive reviews.
If people turned and just said "oh thats fine" and bought it anyway, and just accepted they bought a sugar coated turd, do you think the devs would have put as much effort into fixing it? no, they wouldn't.
This is nothing more then an Early Access Beta that CO refuses to acknowledge as such.
It's funny, i jokingly made a post about this, that it should be delayed so everyone could enjoy it together... and all those with a PC "capable of playing CS2" moaned about how that it would be unfair to postpone it, just because not everyone had the same high-end hardware they had.
They would rather have it released now, rather than later.. those same players are probably the same ones who have left a negative review.
What planet are you on? the road tools in CS1 are basic at best, and it took years to get them to that level, didn't even have snapping on release.
I still encounter bugs in CS1, and when Industries was released, that came with a few which took month+ for em to be fixed.
The graphics are without a doubt better than CS1, sure on CS1 you could download a bunch of assets & mods and then take a nice screenshot from a specific angle to get that nice realistic look, but unmodded, not a ♥♥♥♥♥♥♥ chance.