Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That 9700 is only an 8-threaded CPU, this new game will use 16=threads easily. I don't have a 24 or 32 threaded cpu to test with. I may invest in one at x-mass.
Anyone else testing with Ryzen 7900X3D (24-threads) or 7950X3D (32-threads) or equivalent Ryzen x900x or x950x CPUs?
I got almost 500k pop in CS1 9-tiles with x2 speed working. I had to balance and rebalance the city to get there, and I still had room to grow if I squeezed in roads in lots of places.
But on first try, I was hitting the agent limit and maxing my cpu to 8-full cores at around 200k. But I did have 9 different cities on 9 different maps, trying to figure out the balance of the game. It took 3-months and 300 hours. LOL I used no mods to do this, as mods use more computer resources and mods additions always throw off the balance of the game and cause weird complaints and parts of districts dying off for no logic reason. So, I stay away from mods, at least until I understand pretty well.
Right now, I;m swamped and can't hardly play CS2. This Fall has been so busy as Computers are cheap again and everyone wants new ones or old ones are breaking from buying cheap used ones sold as new during covid. Maybe by x-mass I will catch up and be able to play a relaxing game of CS2. I don't even get weekends off.
I assumed the no hard limits were just the game auto-throttling the agents of the game. Kind of like it throttles population so it won't go over 1 million. It keeps letting you grow your city, but the population gets stifled around 600k to 700k without mods.
I remember getting to almost 500 k pop at 9-tiles. I then used an unlock to unlock the inner 25-tiles, then unsubscribed the mod, as it is only an unlock and no longer needed. then I got to 650k pop at over 16 tiles. so it only allowed me another 150k with 7 more tiles. That is about 20k of cims per full tile. which is about 50k per tile. I went from 16-tiles to almost 25 tiles full and couldn't break 700k. LOL, but it still let me keep building.