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https://www.gamerevolution.com/guides/951982-cities-skylines-2-hardware-not-supported-for-volumetric-materials-error-bug-fix-solution
I replaced my Settings.coc file content with the text in the article and after turning all the graphics settings down low, got the game to run on my i5 potato and aged GTX video card.
Unfortunately the screen goes black when building roads, and there is no water rendered, so while the game runs, you have difficulty laying roads, and can't do anything that involves the rivers - like placing a sewage outlet.
So I'm out for a newer video card that the game will recognise...
Graphics Settings
{
"qualitySettings": [
{
"enabled": true,
"upscaleFilter": "EdgeAdaptiveScaling",
"minScale": 0.5,
"@type": "Game.Settings.DynamicResolutionScaleSettings"
},
{
"antiAliasingMethod": "None",
"smaaQuality": "Low",
"outlinesMSAA": "None",
"@type": "Game.Settings.AntiAliasingQualitySettings"
},
{
"volumetricCloudsEnabled": false,
"distanceCloudsEnabled": false,
"volumetricCloudsShadows": false,
"distanceCloudsShadows": false,
"@type": "Game.Settings.CloudsQualitySettings"
},
{
"enabled": false,
"@type": "Game.Settings.FogQualitySettings"
},
{
"enabled": false,
"budget": 0.166,
"resolutionDepthRatio": 0.666,
"@type": "Game.Settings.VolumetricsQualitySettings"
},
{
"enabled": false,
"@type": "Game.Settings.SSAOQualitySettings"
},
{
"enabled": false,
"raySteps": 16,
"denoiserRadius": 0.75,
"halfResolutionPass": true,
"@type": "Game.Settings.SSGIQualitySettings"
},
{
"enabled": false,
"maxRaySteps": 32,
"@type": "Game.Settings.SSRQualitySettings"
},
{
"enabled": false,
"nearSampleCount": 3,
"nearMaxRadius": 2,
"farSampleCount": 4,
"farMaxRadius": 5,
"highQualityFiltering": false,
"@type": "Game.Settings.DepthOfFieldQualitySettings"
},
{
"enabled": false,
"@type": "Game.Settings.MotionBlurQualitySettings"
},
{
"enabled": false,
"@type": "Game.Settings.ShadowsQualitySettings"
},
{
"finalTessellation": 3,
"targetPatchSize": 24,
"@type": "Game.Settings.TerrainQualitySettings"
},
{
"waterflow": false,
"maxTessellationFactor": 2,
"@type": "Game.Settings.WaterQualitySettings"
},
{
"levelOfDetail": 0.25,
"lodCrossFade": false,
"maxLightCount": 1024,
"meshMemoryBudget": 256,
"strictMeshMemory": true,
"@type": "Game.Settings.LevelOfDetailQualitySettings"
},
{
"maxBoneInfuence": "TwoBones",
"@type": "Game.Settings.AnimationQualitySettings"
},
{
"mipbias": 3,
"filterMode": "Bilinear",
"@type": "Game.Settings.TextureQualitySettings"
}
],
"resolution": {
"width": 1440,
"height": 900
},
"cursorMode": "Free",
"depthOfFieldMode": "Disabled"
}