Cities: Skylines II

Cities: Skylines II

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gadis Oct 24, 2023 @ 10:35am
An error has ocurred - Hardware not supported for Volumetric Materials
Hardware not supported for Volumetric Materials
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.Rendering.HighDefinition.HDRenderPipeline:FogVolumeVoxelizationPass(RenderGraph, HDCamera, TextureHandle, ComputeBuffer)
UnityEngine.Rendering.HighDefinition.HDRenderPipeline:RecordRenderGraph(RenderRequest, AOVRequestData, List`1, List`1, ScriptableRenderContext, CommandBuffer)
UnityEngine.Rendering.HighDefinition.HDRenderPipeline:ExecuteWithRenderGraph(RenderRequest, AOVRequestData, List`1, List`1, ScriptableRenderContext, CommandBuffer)
UnityEngine.Rendering.HighDefinition.HDRenderPipeline:ExecuteRenderRequest(RenderRequest, ScriptableRenderContext, CommandBuffer, AOVRequestData)
UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render(ScriptableRenderContext, List`1)
UnityEngine.Rendering.RenderPipeline:InternalRender(ScriptableRenderContext, List`1)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(RenderPipelineAsset, IntPtr, Object)
Last edited by gadis; Oct 24, 2023 @ 10:40am
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Showing 1-9 of 9 comments
ctsuds67 Oct 24, 2023 @ 10:36am 
has anyone found a fix for this?
DariaDarino Oct 24, 2023 @ 10:36am 
I have the same, what to do?
Carlos Magno Oct 24, 2023 @ 10:39am 
same here.
krillo12 Oct 24, 2023 @ 10:54am 
me too
quintenkuijpers Oct 24, 2023 @ 12:08pm 
Have the same issue
☺KARYNA ☺ Oct 25, 2023 @ 12:49am 
I have the same :(
Adrianpkb1 Nov 3, 2023 @ 7:33am 
I have the game on PC gamepass but ive also got that problem
talisman56 Nov 3, 2023 @ 9:28am 
This article is a little more helpful than the Gamewatcher one.

https://www.gamerevolution.com/guides/951982-cities-skylines-2-hardware-not-supported-for-volumetric-materials-error-bug-fix-solution

I replaced my Settings.coc file content with the text in the article and after turning all the graphics settings down low, got the game to run on my i5 potato and aged GTX video card.

Unfortunately the screen goes black when building roads, and there is no water rendered, so while the game runs, you have difficulty laying roads, and can't do anything that involves the rivers - like placing a sewage outlet.

So I'm out for a newer video card that the game will recognise...
ZeR0 Aug 8, 2024 @ 4:37am 
You need to set the graphics settings to a minimum, if the error does not close and does not allow you to enter the graphics settings in the game, then you need to go to the folder %appdata%\..\LocalLow\Colossal Order\Cities Skylines II\Settings.coc and open this file Settings.coc and in it you need to add the following:
Graphics Settings

{

"qualitySettings": [

{

"enabled": true,

"upscaleFilter": "EdgeAdaptiveScaling",

"minScale": 0.5,

"@type": "Game.Settings.DynamicResolutionScaleSettings"

},

{

"antiAliasingMethod": "None",

"smaaQuality": "Low",

"outlinesMSAA": "None",

"@type": "Game.Settings.AntiAliasingQualitySettings"

},

{

"volumetricCloudsEnabled": false,

"distanceCloudsEnabled": false,

"volumetricCloudsShadows": false,

"distanceCloudsShadows": false,

"@type": "Game.Settings.CloudsQualitySettings"

},

{

"enabled": false,

"@type": "Game.Settings.FogQualitySettings"

},

{

"enabled": false,

"budget": 0.166,

"resolutionDepthRatio": 0.666,

"@type": "Game.Settings.VolumetricsQualitySettings"

},

{

"enabled": false,

"@type": "Game.Settings.SSAOQualitySettings"

},

{

"enabled": false,

"raySteps": 16,

"denoiserRadius": 0.75,

"halfResolutionPass": true,

"@type": "Game.Settings.SSGIQualitySettings"

},

{

"enabled": false,

"maxRaySteps": 32,

"@type": "Game.Settings.SSRQualitySettings"

},

{

"enabled": false,

"nearSampleCount": 3,

"nearMaxRadius": 2,

"farSampleCount": 4,

"farMaxRadius": 5,

"highQualityFiltering": false,

"@type": "Game.Settings.DepthOfFieldQualitySettings"

},

{

"enabled": false,

"@type": "Game.Settings.MotionBlurQualitySettings"

},

{

"enabled": false,

"@type": "Game.Settings.ShadowsQualitySettings"

},

{

"finalTessellation": 3,

"targetPatchSize": 24,

"@type": "Game.Settings.TerrainQualitySettings"

},

{

"waterflow": false,

"maxTessellationFactor": 2,

"@type": "Game.Settings.WaterQualitySettings"

},

{

"levelOfDetail": 0.25,

"lodCrossFade": false,

"maxLightCount": 1024,

"meshMemoryBudget": 256,

"strictMeshMemory": true,

"@type": "Game.Settings.LevelOfDetailQualitySettings"

},

{

"maxBoneInfuence": "TwoBones",

"@type": "Game.Settings.AnimationQualitySettings"

},

{

"mipbias": 3,

"filterMode": "Bilinear",

"@type": "Game.Settings.TextureQualitySettings"

}

],

"resolution": {

"width": 1440,

"height": 900

},

"cursorMode": "Free",

"depthOfFieldMode": "Disabled"

}
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Date Posted: Oct 24, 2023 @ 10:35am
Posts: 9