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Maybe you should try districting garbage facilities exclusively for industrial and residental to determine any differences.
I actually didn't do any districting in this city but I could see where it could be useful. The game however doesn't provide enough information from the district info screen to tell you if you have enough capacity for a district or not.
The main thing is you generally want to keep the industrial waste processor in a central location to all your industries as it's the only facility that sends out collectors to pick up a specific type of waste and only industrial zones generate industrial waste.
Edit: No districting for waste management. I do have districts for street parking fees.
Cause it's clear city wide processing has little to do with the local level.
I started playing on the map with islands (archipelago i think) so centralizing all the garbage isn't viable as there's just not enough space, especially when incinerators cause so much air pollution.
If i had more time to play i would experiment more.
This area has kept garbage well maintained and there's no apparent garbage import. and one truck is just constantly going back and forth between the landfill and the other two facilities.
Perhaps one test would be to try a landfill with multiple recylcing centers with a combined processing rate similar to a single incenerator with a land fill. Restricted by district ofcourse.
That might help determine how the types of garbage fare.
I guess they'd need to be bound to similar cities too.
It looks like it will proccess metals, plastics, textiles and paper. Just placed it have nott seen if the numbers run
How did you enable the developer mode? I can look at my recycling plants.
You're assuming the game was designed intelligently when all sights point otherwise.
Why do you assume they didn't just arbitrarily assign expansion costs? In a game where cars teleport to their destination if their trip is taking too long and where garbage angels arrive magically from other cities to do your waste management without being asked, why EXPECT things to be rational and logical?
The incinerator in this case just needs to be hard coded to only accept deliveries from sources other than it's own trucks if it's below some internal storage, say 20%. That way it can import to keep up power production without your own trucks getting blocked.
I have a cargo rail terminal, 2 of them in fact with garbage sitting in them.
With my original setup that included landfills, recycling and an industrial waste processor, that means the incinerator should have been receiving garbage imports from the cargo rail since its storage always sits at around 20%(it sends trucks out occasionally to pick up from the recycling plants).
I have let the landfills fill up a bit and then told them to empty. They keep the recycling plants and incinerator about about 80% storage capacity. Once I turn off the emptying on the landfill, incinerator processes things back down to 20% storage.