Cities: Skylines II

Cities: Skylines II

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chere93 Oct 28, 2023 @ 10:32am
High density problem
Why do i hace 0 demand on high density residential zones?? My city has 60k population
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Showing 1-9 of 9 comments
addybrad15 Oct 28, 2023 @ 10:41am 
more jobs and services education helps a lot at the start
maobe Oct 28, 2023 @ 10:43am 
1st: dont give in to the low density demand everytime it shows up. how is your jobsituation? education? health? how much unemployment do you have? i made the experience that, the more jobs i offer, the more people will come, it turned into a.... self running machine. somehow. the moment i place industry the demand for it vanishes, the unemployement dips by 1-2%... only to be reverted a short time later, but the city has 5k more citizens... and high density demand is permanent on the rise.
AlienWired Oct 28, 2023 @ 10:44am 
I saw that someone else was having this problem too but they seem to have it happen when they had 250k......

So I'm thinking it's an overlooked strategy.
DavidWebb Oct 29, 2023 @ 2:03am 
It's funny. I have a huge demand for high residential. But when i build one, nobody is moving in.
Sacb0y Oct 29, 2023 @ 2:05am 
Build slower, if you fulfill low density demand high density will never happen.
chere93 Oct 29, 2023 @ 9:54am 
Thanks u all.. My job situation is 6% un emplyment. Education and health is actually pretty good.
tweety80 Oct 29, 2023 @ 10:14am 
One reason is, you are growing your city too fast.
I did the same mistake with my first city. If I had the money, I immediately increased the city and assigned new zones.
This worked well until the simulation speed went down.

If you still have the money, you are increasing the size of your city exponentially in terms of real ingame/simulation time. Just observe the time ticker on the left side. If it goes quick with 3x, you are in the green zone. If one minute in-game takes maybe 10 seconds or even more... you will ran into a lot of problems.

Why:
To get realistic demand for higher density, your people and businesses have to level up. This takes a lot of in-game time.

In my case, if I have >60K citizens, the simulation speed is very very low. It would take >10 hours in real play time to bring citizens to the next level.

Solution:
Play CS2 accordingly to your machine/performance. I can enjoy CS2 is I play it as a village and landscape builder. With 20K population, the game is still fast enough, so I can level up my citizens. Now, I get a somewhat realistic demand for high-density buildings. Additionally, sometimes I let the game run for an hour and do nothing.

As long as the performance does not scale, I have to adjust my game-style and wait for future patches.

Sadly, the base game does not come with a lot of decorations. Fences, benches, stones, trash cans, street lights... everything is missing. Trees and bushes are the only things we have right now.
pkmis007 Oct 29, 2023 @ 10:19am 
I stuck since 230k and even now 300k the highden resident bar always 0 but I just kept the game run and population magically increase by time even not build any new house.
BuffySlayer Oct 29, 2023 @ 10:25am 
Originally posted by pkmis007:
I stuck since 230k and even now 300k the highden resident bar always 0 but I just kept the game run and population magically increase by time even not build any new house.

mine too i didn't build new houses since 170k and now at 200k
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Date Posted: Oct 28, 2023 @ 10:32am
Posts: 9