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SimCity 4 was a completely EA build with no input from the original Maxis crew. I honestly never enjoyed anything after SimCity 3K.
CS1 was always more a city painter then a honest city builder. There is no gameplay. You basically just build whatever you want and make things look pretty. It attracted the original SimCity players as well as more casual players who really want to express their creative side.
I was hoping CS2 would bring out some honest game play mechanics. SimCity trilogy you actually needed tactics and strategy. You couldnt just build and paint and decorate. CS1 the only game play challenge was traffic and that was cause the game couldnt handle it not a true mechanic.
After 8-9 years I expected a lot more from CS2. I rather load up SimCity 3000. I dont need modern graphics in a city builder as most dont have cutting edge graphics anyway.
Each version of SimCity under Will Wright revolutionized city building. CS2 feels more like an update to CS1. They didnt do anything different. No new idea. No new mechanics. Nothing original.
CS2 just has no game play. It's a giant game dedicated to decoration, I am much more interested in the looks of Highrise City now. At least there is game play. It does get away from the urban city mechanics of SimCity and its clones though so that is the only con for me. But it has mechanics you need to strategize and you need to think. I can careless about making things look pretty.
Is this a city builder or a Barbie Dream House designer?
The only aspect of "management" that was interesting was traffic management, which many players enjoyed. Unfortunately I don't think Paradox did not understand that and they did not even push that gameloop to the next level in Skyline 2
I like it.
So go and play creative mode with unlimited money , and buildings.I also want the economy to be more chalange.
And if I remember SimCity 3000 it was usually around 1-2.5 million where things maxed out for regular type of players. And it was a huge challenge.
I forget what CS1 unmodded pop could get to like 100-200k. You can even compare CS1 to SimCity trilogy its like comparing full blown PC games against mobile casual games.
Dont get me wrong I loved Cs1 and spent way too much money on silly DLC. But it was also the only game in town.
No other city builder tries to recreate SimCity classics. They all have a certain tycoon genre twist or a combat twist or a disaster etc. If you just want to build a straight up metropolis Cs1 was the only game in town.
Maxis pumped out SimCity 2000 and 3000 in the same amount of years it took Colossus to make CS2. I mean its not even close. I was hoping after nearly decade CS2 would have brought something uniquie.
Cs2 literally feels like a reskinned Cs1
They have both 2000 and 3000 on GOG. Now those were sequels. CS2 is a money grabbing reskin.