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I trimmed mine down to only one or two and I am right now at 4k profitability at milestone 8.
Cannot go nuts on the services.
After you get done hooking water and sewage, go into the budget panel and turn down the budget for water and sewage to 50%... As it is only using 10% of the resources until you get bigger.
Then as you get to bringing in about 500-600 a month.... Turn your taxes down on Income taxes gradually..... as it keeps going back up to 500-600, drop them down to 8% then 6...
All the way down to 0.... Keep industry and commercial at 10%.
This will expand your population....
Then once your population seems to level out, start raising taxes gradually until you're bringing in about $2000 a month.
Then you can slowly start introducing services which helps off set the costs of losing population as you raise taxes. Because the services then act as a population draw and improvement that will make people want to come to your town.
Now is when you want to start expanding your industry and commercial like crazy so that they off set the costs of the services you provide while also providing your citizens with employment and plus they pay taxes.
No I only had one of everything, and it was draining so fast
But if you use gravel it's not bad either.
2. Don't hesitate to raise taxes to 20% for some time, "people" won't complain about them for some time
3. Check which products you lack and try to create industries that will produce needed goods
Got my first profit on a 15k population, and now it's 2 millions with a 50k population with taxes around 13% (still can easily raise them to 17-18%). Also now I don't care about services lol
I only build one so far. Yes the first day i did not figure out how the industry and commercial works, getting zero tax from them resulted me in deep negative. Second day i figure that out and start to turn profit around 6k citizen. There are definitely many services you can turn down to minimum and things still be fine, healthcare, parks, police, firefighting, road maintenance... Dont over build services, they are goat dang expensive to maintain. Only build what you really need. If you want to build some expensive things like college and university, make sure your economy almost break even when doing so.
Mamy suggested selling electricity makes easy money with coal power plant. Personally i did not go that route, but you can try it out.
I've reached the point where I am building up a large treasury, then flipping my industry taxes to -10% for a couple years to stimulate leveling growth.
My low and high density office zones are always on -10% stimulus now to keep demand for large office towers high. It's only costing me about 57k a month atm but I am easily making 10x that back in residential taxes on highly educated cims who now have those high paying corporate jobs.
And yes, with enough stuff boosting happiness, you can put them in air pollution zones and they will still be content.
https://steamcommunity.com/sharedfiles/filedetails/?id=3061377952
https://steamcommunity.com/sharedfiles/filedetails/?id=3061377899
https://steamcommunity.com/sharedfiles/filedetails/?id=3061380108
You should not wait lon for profit.
I found pretty much interresting not building water and electricity plant and just let the people import what they need, cost is far less, and you dont wpend on construction.
Pro tips if you have the map for, build < 10M DAM that will give you a LOT of power to sell
I'm actually waiting for my 20 000MW DAM to fill up xD
profit $ 1.4m/month
Do not decrease funding.