Cities: Skylines II

Cities: Skylines II

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ttv.siriusgaymer Oct 26, 2023 @ 10:19am
Roads and Grids
I've never been more frustrated when land is level, the roads are symmetrical and the game still decides to break a part the grids for zoning. I am saying this, this is really making me not want to play, it's great for people that like curved roads everywhere, but I like squares and the game seems to be having a random hard time keeping grids symmetrical.
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Showing 16-23 of 23 comments
ViraCorp Oct 27, 2023 @ 7:39am 
Originally posted by macluk:
Apart from the fact that grid is boring to say the least... there is an option to make sure the zoning doesn't break. One of those snapping ones, one of the youtubers shown that in their video.... so just try them all to see which one it is.

Yep, there’s one out there, I forget the guys name, he explained what each of those options is, and they really do make a difference, depending on which ones you toggle on and off
ttv.siriusgaymer Oct 27, 2023 @ 7:47am 
Originally posted by ViraCorp:
Originally posted by ttv.usosirius:
So I found that setting and am happy, however, terraforming still leaves water on dry land not allowing me to build on it.

If you have terra formed over water, and it looks like there’s no water there, but you get that message that says you can’t build because there’s water, just immediately save the game, and reload. Not really a fix, but a temporary work around I guess until they get it working properly. I have to do that all the time when I extend coast line or level out one of the lakes.
if it works ill use it for now and try it out!
jshutich Oct 27, 2023 @ 8:01am 
Originally posted by ttv.usosirius:
I've never been more frustrated when land is level, the roads are symmetrical and the game still decides to break a part the grids for zoning. I am saying this, this is really making me not want to play, it's great for people that like curved roads everywhere, but I like squares and the game seems to be having a random hard time keeping grids symmetrical.

At first I thought the same way until I figured out what was causing all the problems. It actually has to do with where you start attaching the road to the your existing road layout. If you start on the middle or the edge results in very different outcomes. It is a learning curve but you will find over time were to start your road connection to to get the results you are looking for. Be sure to pay attention to the length count and angle of the new road so make sure it is 90%.
ViraCorp Oct 27, 2023 @ 8:31am 
Originally posted by jshutich:
Originally posted by ttv.usosirius:
I've never been more frustrated when land is level, the roads are symmetrical and the game still decides to break a part the grids for zoning. I am saying this, this is really making me not want to play, it's great for people that like curved roads everywhere, but I like squares and the game seems to be having a random hard time keeping grids symmetrical.

At first I thought the same way until I figured out what was causing all the problems. It actually has to do with where you start attaching the road to the your existing road layout. If you start on the middle or the edge results in very different outcomes. It is a learning curve but you will find over time were to start your road connection to to get the results you are looking for. Be sure to pay attention to the length count and angle of the new road so make sure it is 90%.

Also, toggling on and off the different, snapping and options when you’re building, the roads will make a huge difference. Some options cause it to break while toggling them off will correct it.

I could not stand it at first myself, because I do like grids, however, if you go out and look at some tutorials on YouTube, or play around with those settings, I actually now like it better than in the original. There’s so much more control upgrading to larger roads has also never been easier.
ttv.siriusgaymer Oct 27, 2023 @ 8:33am 
Originally posted by ViraCorp:
Originally posted by ttv.usosirius:
So I found that setting and am happy, however, terraforming still leaves water on dry land not allowing me to build on it.

If you have terra formed over water, and it looks like there’s no water there, but you get that message that says you can’t build because there’s water, just immediately save the game, and reload. Not really a fix, but a temporary work around I guess until they get it working properly. I have to do that all the time when I extend coast line or level out one of the lakes.
Okay I love you as an internet acquaintance. You solved my problem and helped my ADD... Thank you sir!
ViraCorp Oct 27, 2023 @ 8:42am 
Originally posted by ttv.usosirius:
Originally posted by ViraCorp:

If you have terra formed over water, and it looks like there’s no water there, but you get that message that says you can’t build because there’s water, just immediately save the game, and reload. Not really a fix, but a temporary work around I guess until they get it working properly. I have to do that all the time when I extend coast line or level out one of the lakes.
Okay I love you as an internet acquaintance. You solved my problem and helped my ADD... Thank you sir!


Lol, glad to help.
ViraCorp Oct 27, 2023 @ 8:43am 
This is not the guide I originally looked at, but it’s short and sweet, and covers all the different road building options. I just did a YouTube search on how to build roads in city skylines two

https://youtu.be/OXjSs_wV6sk?si=TlV4tUzMpWGbaKU3
macluk Oct 27, 2023 @ 9:19am 
Here is another one
https://www.youtube.com/watch?v=uQzgfa1ngrg - 17:20
Last edited by macluk; Oct 27, 2023 @ 9:21am
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Date Posted: Oct 26, 2023 @ 10:19am
Posts: 23