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I prefer the simpler version myself, but who knows what shape it will take later on.
The custom parks would really be the main thing Id like, if I got to pick just 1.
This is not entirely true.... when I started building logging in my town I quickly noticed an uptick in wood-related industry appearing too. When I scrolled through the breakdown for taxation of my industry this was confirmed as I began having tonnes of woodworking related industries. It's kinda neat seeing sawmills, lumberyards, furniture factories and other related industries slowly starting to dominate your industry zones
Oh I missed that! So you are talking about when you start to build main buildings of for instence wood industry, your industrial zones starts to converting wood related factories etc. Well that is my bad so is there anyway to eleminate generic industrial zone to full wood related industrial areas? Can we able to do that? Is there any way?
New placements will take on some of the industry specializations but in my experience the existing ones will not tear down to adopt the new specialization.
You can set city-wide tax rates on specific types of industries to encourage or discourage the ones you want or don't want.
However, I haven't a way to explicitly designate an area as "forestry only industrial zones", for example.
I would LOVE to know this too but haven't found a way to micromanage this tbh... My starting city decided to build a crapton of plastic related industry (before I plopped down logging) but once I started building logging I suddenly saw whole zones of industry composing of nothing but lumberyards and sawmills xD
The question is; Is it going to reduce air and ground pollution? Because producing logs and furnitures related wood doesn't need so much heat and firepower to create air and ground pollution. :D In previous game my aim was creating green cities such as green energy solutions and for instence industry only related with wood and fishing. This is why I'm asking it actually.
I haven't seen anything like the "Industry 4.0" or other green policy options yet. Perhaps that will come later.
How do spaces for specialized production buildings work? Do they have a limit or minimum requirement for the size of the area? I am asking in the context whether there is a need to build more than one building of this type, or whether it is enough to expand the allocated space until there is enough area with the raw material.
Additionally, I have the impression that the size of the allocated space does not affect the production volume. I made a huge one for the chicken coop, then reduced it drastically and didn't notice any changes in the production chart.