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"A brief comparison of map sizes: A map tile in Cities: Skylines II is smaller than its predecessor - but you are able to unlock almost all tiles, giving you a whopping total of 441 map tiles."
I don't know if that works out to a size larger or smaller than C:S1, but I hope it's larger.
I hope its actually the same or smaller, so I can make better use of the space.
well, 1 million if you used mods. I guess 100k I was thinking another game, but with mods, it was still 1 million and it barely used up the map is the point.
https://steamcommunity.com/app/255710/discussions/0/1846946102855394785/
can see more details in that thread. The building/prop limit was under 100k, maybe thats what I was thinking of. If you went past that forgot what happened, that only happens probably to modders.
If the map is any bigger, its gonna be even emptier than cities skylines. Its why I never used mods, it made maps too empty when I briefly tried them. Whats the point of downloading 10gb of city mods if you can't put more than 100k buildings/props in the map. Or can't have more than I guess 1 million people. Mods ruined cities skylines for me until I went back unmodded and had a ton more fun.
Mods kept hitting the engine limits, but forgot if it broke my save or not, I remembered something happened in my city cause of mods added too many buildings and think it did hit the limit, and I never used mods for cities skylines after that.
I'd rather have a much smaller map that gets filled in. And I also hope they heavily limit mods, so they don't break the engine limits.
For PC users that use 81 tiles, it is smaller. 81 tiles is 300+ km sq. (we will be given info about this at the end of July I think).
If they make the game handle whole map propert without any issues I am ok with downsizing the total map area
Oh, wow. That's actually a bit of a disappointment for me. I hoped maps would be bigger, not smaller.
June… And we’re all bored. Even you.
Last post from back then! smh!