Cities: Skylines II

Cities: Skylines II

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gimlikos84 Jun 7, 2023 @ 2:41pm
I hope CS2 will be more like Simcity games , less like Cities Skylines 1
I think building a city should be excited , and hard to do , that you have to think all the time about people\sims leaving in the city you build ,with problems and issues in the city you build.I think Cities Skylines 1 is a very easy to play game , with almost no issues and problems in the city you build.In Cities Skylines 1 you dont feel that the city you build , is alive.The city feels empty , and liveles.Thats why I really love Simcity 4,5 to this day.
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Showing 1-15 of 33 comments
snowflitzer Jun 7, 2023 @ 2:55pm 
I really hope not. The last Simcity was terrible.
gimlikos84 Jun 7, 2023 @ 2:58pm 
Originally posted by snowflitzer:
I really hope not. The last Simcity was terrible.

No it wasnt.The only big issue was that the maps were very small.Because of Simcity 5 , Cities Skylines 1 is so great.If Cities SKylines 2 will be mixed with Simcity 5 , and Cities Skylines 1 then we might have the best city builder ever made ;]
BoraBora Jun 7, 2023 @ 3:25pm 
What made SC4/5 more "alive"?
LeonardMT Jun 7, 2023 @ 3:36pm 
Originally posted by BoraBora:
What made SC4/5 more "alive"?
I have no idea, SC4 felt dead and stale while SC5 felt soulless as the agents where really stupid.
gimlikos84 Jun 7, 2023 @ 3:45pm 
Originally posted by LeonardMT:
Originally posted by BoraBora:
What made SC4/5 more "alive"?
I have no idea, SC4 felt dead and stale while SC5 felt soulless as the agents where really stupid.

Im talking about sims in the city.There is always something to do in simcity games.In Cities SKylines 1 , after 2 hrs of playing , you actually had nothing more to do with sims , so you just build you city forever , with no problems and issues in the city
BoraBora Jun 7, 2023 @ 4:07pm 
Originally posted by gimlikos84:
Im talking about sims in the city.There is always something to do in simcity games.
You already said that, but what?
In Cities SKylines 1 , after 2 hrs of playing , you actually had nothing more to do with sims , so you just build you city forever , with no problems and issues in the city
There's been tens of thousands of threads these past 8 years from people having problems and issues after 2, 20 or 200 hours of playing. Traffic, import/export, abandonment, RICO demand, services, tourism etc.
frny93 Jun 7, 2023 @ 4:38pm 
Originally posted by gimlikos84:
I think building a city should be excited , and hard to do , that you have to think all the time about people\sims leaving in the city you build ,with problems and issues in the city you build.I think Cities Skylines 1 is a very easy to play game , with almost no issues and problems in the city you build.In Cities Skylines 1 you dont feel that the city you build , is alive.The city feels empty , and liveles.Thats why I really love Simcity 4,5 to this day.

I totally agree with this! Would be great to have much more complexity in the city management and city planning aspects of the game. Personally I got bored a couple times in my cities as I ended up only fixing traffic and scaling neighborhoods that had a very linear trajectory (every sim wants high education, low pollution, more parks, etc.). In CS1 that's totally achievable and makes the neighborhoods sort of generic and takes away the challenges/complexity that comes with managing a city. I'd love to be "forced" to make trade-offs, in particular regarding pollution, wealth inequality, education, crime,... Basically, put more emphasis on social and economic planning issues and not just improve graphics and customization (the city painting part, which is also great!)

I relay here some person's suggestions on Reddit as I thought there were brilliant https://www.reddit.com/r/CitiesSkylines/comments/13wropf/comment/jmfy1cx/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Last edited by frny93; Jun 7, 2023 @ 4:39pm
gimlikos84 Jun 7, 2023 @ 4:41pm 
Originally posted by frny93:
Originally posted by gimlikos84:
I think building a city should be excited , and hard to do , that you have to think all the time about people\sims leaving in the city you build ,with problems and issues in the city you build.I think Cities Skylines 1 is a very easy to play game , with almost no issues and problems in the city you build.In Cities Skylines 1 you dont feel that the city you build , is alive.The city feels empty , and liveles.Thats why I really love Simcity 4,5 to this day.

I totally agree with this! Would be great to have much more complexity in the city management and city planning aspects of the game. Personally I got bored a couple times in my cities as I ended up only fixing traffic and scaling neighborhoods that had a very linear trajectory (every sim wants high education, low pollution, more parks, etc.). In CS1 that's totally achievable and makes the neighborhoods sort of generic and takes away the challenges/complexity that comes with managing a city. I'd love to be "forced" to make trade-offs, in particular regarding pollution, wealth inequality, education, crime,... Basically, put more emphasis on social and economic planning issues and not just improve graphics and customization (the city painting part, which is also great!)

I relay here some person's suggestions on Reddit as I thought there were brilliant https://www.reddit.com/r/CitiesSkylines/comments/13wropf/comment/jmfy1cx/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Im with you.I hope Cities Skylines 2 will be awesome , and will fix everything that CS1 couldnt
gimlikos84 Jun 7, 2023 @ 4:43pm 
Originally posted by BoraBora:
Originally posted by gimlikos84:
Im talking about sims in the city.There is always something to do in simcity games.
You already said that, but what?
In Cities SKylines 1 , after 2 hrs of playing , you actually had nothing more to do with sims , so you just build you city forever , with no problems and issues in the city
There's been tens of thousands of threads these past 8 years from people having problems and issues after 2, 20 or 200 hours of playing. Traffic, import/export, abandonment, RICO demand, services, tourism etc.

I already said that.Cities Skylines 1 has nothing to do with sims in the city , and there problmes in it.I hope CS2 will fix everything that was bad , in CS1.I saw screenshots from CS2 and they look awesome.So far , it looks more like simcity , then CS1.GOOD !
Costarring Jun 7, 2023 @ 10:52pm 
Bathplug simulator 2013... cough* I mean, simshitty 2013 was a bathplug simulator.
People moved houses every day, they changed jobs every day.
The sewage system is the best way to explain how SC2013 works for EVERY agaent.
Agents go to the closest of whatever they need (work, shopping, sleeping etc.)

The maps were not only small, they were broken (and still are). They never updated those broken maps either. With a simple patch.
What was broken was the required connections to make a map work (like railways).

Biggest failure of a release ever...
Aturchomicz Jun 7, 2023 @ 11:17pm 
Originally posted by Costarring:
Bathplug simulator 2013... cough* I mean, simshitty 2013 was a bathplug simulator.
People moved houses every day, they changed jobs every day.
The sewage system is the best way to explain how SC2013 works for EVERY agaent.
Agents go to the closest of whatever they need (work, shopping, sleeping etc.)

The maps were not only small, they were broken (and still are). They never updated those broken maps either. With a simple patch.
What was broken was the required connections to make a map work (like railways).

Biggest failure of a release ever...
Again you havent even played the game for at least 100 hours, you know nothing about. Its funny how you mention as your example of why its bad is a thing that is true for both games, the simulated people dissapear after each day and arent real to save on performance. There are a million things to critique SC2k13 for (Medium and High Density cant go on 2 Lane roads wtf) but the maps being too small isnt one of them especially with Project Orion.:steamfacepalm:
BoraBora Jun 8, 2023 @ 1:17am 
Originally posted by gimlikos84:
I already said that.
Yes, you repeat again and again Sim City 4/5 were more "alive" but you dont say what made them more alive. It's a simple question, can't you answer it?
I saw screenshots from CS2 and they look awesome.So far , it looks more like simcity , then CS1.GOOD !
You complain about gameplay, not graphics. There is absolutely nothing in these screenshots indicating the gameplay will be more like Sim City.
Costarring Jun 8, 2023 @ 9:43am 
Originally posted by Aturchomicz:
Originally posted by Costarring:
Bathplug simulator 2013... cough* I mean, simshitty 2013 was a bathplug simulator.
People moved houses every day, they changed jobs every day.
The sewage system is the best way to explain how SC2013 works for EVERY agaent.
Agents go to the closest of whatever they need (work, shopping, sleeping etc.)

The maps were not only small, they were broken (and still are). They never updated those broken maps either. With a simple patch.
What was broken was the required connections to make a map work (like railways).

Biggest failure of a release ever...
Again you havent even played the game for at least 100 hours, you know nothing about. Its funny how you mention as your example of why its bad is a thing that is true for both games, the simulated people dissapear after each day and arent real to save on performance. There are a million things to critique SC2k13 for (Medium and High Density cant go on 2 Lane roads wtf) but the maps being too small isnt one of them especially with Project Orion.:steamfacepalm:

What are you talking about??? I pre-ordered it. Played the beta etc. It wasn't even on Steam when I bought it (in 2013).
..."You don't even have 100 hours in it"
I refunded it because of them refusing to update the maps (the final straw) but it was the overall "non-game" state that pile of rubbish was in.
Stores even removed it from their list.

Go to the forums on Simtropolis. Go to the simcity 2013 section.
then sort by date. Read some posts in the range of page 75 throught page 85
¯\_(ツ)_/¯
MaZy Jun 8, 2023 @ 6:55pm 
To be honest I liked Sim City much. Infact playing with friends made more fun. Yes the size of the map was horrible and the online force as well.
Sim City looked also really cool and simcity is in Sims universum. SimCity had also cool funny lines. Some characters said "imagine we were computer characters in a video game".. yes indeed they are lol.

In SimCity I also found out you had multiple strategies to get money. For instant mega projects like coal factories made you good money.
What I also miss is the environment. Some textures looked more natural than in CS. Also no beep beep beep everywhere lol.

I also remember I had worker problem. When my friend joined and started a city his workers came too me. And this was also cool and funny.

EA killing games sometimes. But I wish simcity would come and make again that game we loved before.

Cities Skylines other hand is popular because of mods. Without it this game would be dead really fast. But that's ok. Because of this I had much more fun. I even wrote small mods for it (like the auto remove buildings). I played many hours years ago. But I never really bought a dlc. Only free once and maybe a gift etc. Damn dlcs together it is so expensive hehe.
And too sad but Cities Skylines didn't gave me the same feeling like simcity even I had lots of fun.

Btw: I always wanted to write networked mods but never had time. I wanted to make possible that players can trade stuff, do some money stuff. Everything over the internet. This were cool in CS.
Last edited by MaZy; Jun 8, 2023 @ 6:59pm
CaPY Jun 8, 2023 @ 10:16pm 
Sim City is god tier city builder, even SC5 had some things done really well, but it had too many bad gameplay designs that just ruined it whole.

But SC4 with region gameplay is still biggest city builder you have to this day! You can download custom region that is so big no other city builder gets even close! (yet)
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Date Posted: Jun 7, 2023 @ 2:41pm
Posts: 33