Cities: Skylines II

Cities: Skylines II

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gimlikos84 Jun 24, 2023 @ 7:48pm
Will there be a procedurally generated maps ?.
In Cities Skylines 1 , I remember there were just 8 maps , and I didnt like them that much.I wish they make a procedurally generated maps.
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Showing 1-15 of 22 comments
King DaMuncha Jun 24, 2023 @ 10:36pm 
The default maps in CS1 were bland, and flat, with little detail.
DarkMagic Jun 24, 2023 @ 10:40pm 
Literally the game has workshop with thousands of player made maps, who needs procedurally generated when you can just go window shopping and find one you like, it's basically the same idea except their all hand crafted so there is little chance you will have the "generation" mess up on you.
Simon Jun 24, 2023 @ 11:43pm 
I feel that the map maker tool should have procedurally-generated terrain, vegetation and water options, but roads will likely always have to be custom made.
gimlikos84 Jun 25, 2023 @ 6:17am 
Originally posted by Simon:
I feel that the map maker tool should have procedurally-generated terrain, vegetation and water options, but roads will likely always have to be custom made.

you are right
gimlikos84 Jun 25, 2023 @ 6:17am 
Originally posted by DarkMagic:
Literally the game has workshop with thousands of player made maps, who needs procedurally generated when you can just go window shopping and find one you like, it's basically the same idea except their all hand crafted so there is little chance you will have the "generation" mess up on you.

no its not , and will never be the same.
4UR Jun 28, 2023 @ 9:42am 
Hopefully they'll implement heightmaps again. That was kinda how you could make procedural maps in CSI. Maybe someone could make a program for procedural heightmaps?
larry555203 Jun 28, 2023 @ 12:15pm 
This new cities skyline 2 game have world maps and usa American map and rest of world maps?
Sundance Oct 8, 2023 @ 6:52pm 
I hope so be nice to have randomly generated maps be honest.

they could also randonly connect the main interstate from one edge to other edge that would not be that hard.
Last edited by Sundance; Oct 8, 2023 @ 6:53pm
kilésengati Oct 9, 2023 @ 1:58am 
If they don't, you could look into programs like Vterrain or Blender to generate random heightmaps and manipulate them. Not sure how well ML algorithms do heightmaps.

Transport Fever 2 has pretty good terrain generation and you can export heightmaps from that generator!!

https://www.transportfever2.com/wiki/doku.php?id=gamemanual:mapeditor#export_a_heightmap


But CSL1 also has a terrain generator mod: https://steamcommunity.com/sharedfiles/filedetails/?id=497439640
Though I think TpF2 has better map generation.
https://steamcommunity.com/sharedfiles/filedetails/?id=2916150031
vthemighty Oct 9, 2023 @ 2:12pm 
You think they can code math? Have you seen the amount of linear regression they pack into their "growth" formulas? They usually assign the caps based on arbitrary game objectives to create a "simplified" and "dumbed down" learning experience to not overwhelm people who are afraid of spending more than 10 minutes learning a game.

Because of this you have devs that don't know derivatives, and denominators that are measured by death waves. I'd be damned if they knew the difference between a radicand and a root. There is no way they are going to do another stock exchange DLC. And you know why?

Because they have no hope of possibly achieving any level of realism without a billion compromises. They are not going to add algorithmic trading to Cities Skylines, or have citizens that attempt to invest in your country. And you know why? Because 401k's are considered an abridgment of the social security ponzi system, and are consigned as one of the "enemies" of capitalism.

Meanwhile governments with a billion conflicts of interest now get to decide how you get to spend YOUR money. And then demand more. While people call for its expansion because it's the only solution they've lived with their entire lives. If Europeans had a better grasp on math, they would not have had all these fuel shortages, and food issues. But here we are.

There's a reason most fortune 500 companies are in the U.S. and math certainly is a part of it, but education, and being able to speak an open-mind is another. And trust me, there is 1st amendment in many European countries. You would get called every label under the sun if you tried to propose an American-style 1st amendment in any European country, and don't get me started on the regulations. It's all sickening.

And want to know what laws they have that control the EU? Look at all the laws they have against freedom of speech or criticizing leaders, heads of states, etc. They will confiscate, lock you up, and force you into compulsory psychiatric treatment, and every prescription under the sun if you offend a few certain influential people. But pro-Hamas terrorist get special protections. Insane.
evanloohaklm Oct 9, 2023 @ 5:41pm 
Originally posted by vthemighty:
You think they can code math? Have you seen the amount of linear regression they pack into their "growth" formulas? They usually assign the caps based on arbitrary game objectives to create a "simplified" and "dumbed down" learning experience to not overwhelm people who are afraid of spending more than 10 minutes learning a game.

Because of this you have devs that don't know derivatives, and denominators that are measured by death waves. I'd be damned if they knew the difference between a radicand and a root. There is no way they are going to do another stock exchange DLC. And you know why?

Because they have no hope of possibly achieving any level of realism without a billion compromises. They are not going to add algorithmic trading to Cities Skylines, or have citizens that attempt to invest in your country. And you know why? Because 401k's are considered an abridgment of the social security ponzi system, and are consigned as one of the "enemies" of capitalism.

Meanwhile governments with a billion conflicts of interest now get to decide how you get to spend YOUR money. And then demand more. While people call for its expansion because it's the only solution they've lived with their entire lives. If Europeans had a better grasp on math, they would not have had all these fuel shortages, and food issues. But here we are.

There's a reason most fortune 500 companies are in the U.S. and math certainly is a part of it, but education, and being able to speak an open-mind is another. And trust me, there is 1st amendment in many European countries. You would get called every label under the sun if you tried to propose an American-style 1st amendment in any European country, and don't get me started on the regulations. It's all sickening.

And want to know what laws they have that control the EU? Look at all the laws they have against freedom of speech or criticizing leaders, heads of states, etc. They will confiscate, lock you up, and force you into compulsory psychiatric treatment, and every prescription under the sun if you offend a few certain influential people. But pro-Hamas terrorist get special protections. Insane.
It sounds like the DANG COMMIES have come into you!
Last edited by evanloohaklm; Oct 9, 2023 @ 5:41pm
Originally posted by gimlikos84:
Will there be a procedurally generated maps ?...

It would be very nice :steamhappy:

https://www.youtube.com/watch?v=x0YGZPycMEU
Last edited by General T.Montana Tropic Thunder; Oct 9, 2023 @ 7:05pm
vthemighty Oct 10, 2023 @ 2:04am 
Originally posted by evanloohaklm:
Originally posted by vthemighty:
You think they can code math? Have you seen the amount of linear regression they pack into their "growth" formulas? They usually assign the caps based on arbitrary game objectives to create a "simplified" and "dumbed down" learning experience to not overwhelm people who are afraid of spending more than 10 minutes learning a game.

Because of this you have devs that don't know derivatives, and denominators that are measured by death waves. I'd be damned if they knew the difference between a radicand and a root. There is no way they are going to do another stock exchange DLC. And you know why?

Because they have no hope of possibly achieving any level of realism without a billion compromises. They are not going to add algorithmic trading to Cities Skylines, or have citizens that attempt to invest in your country. And you know why? Because 401k's are considered an abridgment of the social security ponzi system, and are consigned as one of the "enemies" of capitalism.

Meanwhile governments with a billion conflicts of interest now get to decide how you get to spend YOUR money. And then demand more. While people call for its expansion because it's the only solution they've lived with their entire lives. If Europeans had a better grasp on math, they would not have had all these fuel shortages, and food issues. But here we are.

There's a reason most fortune 500 companies are in the U.S. and math certainly is a part of it, but education, and being able to speak an open-mind is another. And trust me, there is 1st amendment in many European countries. You would get called every label under the sun if you tried to propose an American-style 1st amendment in any European country, and don't get me started on the regulations. It's all sickening.

And want to know what laws they have that control the EU? Look at all the laws they have against freedom of speech or criticizing leaders, heads of states, etc. They will confiscate, lock you up, and force you into compulsory psychiatric treatment, and every prescription under the sun if you offend a few certain influential people. But pro-Hamas terrorist get special protections. Insane.
It sounds like the DANG COMMIES have come into you!
You're Got damn Right!
Last edited by vthemighty; Oct 10, 2023 @ 2:04am
Metal Gear Banana Oct 10, 2023 @ 2:14am 
It's a waste of dev resources when you can simply download one of the thousands of user-created maps
evanloohaklm Oct 10, 2023 @ 9:51am 
Originally posted by vthemighty:
Originally posted by evanloohaklm:
It sounds like the DANG COMMIES have come into you!
You're Got damn Right!
Oh my goodness! someone get McCarthy!
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Date Posted: Jun 24, 2023 @ 7:48pm
Posts: 22