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Steam Deck plays thousands of PC games. That’s the whole point of the Steam Deck. I can take it with me anywhere in a more portable format (than my laptop) and play my Steam library. The Steam Deck plays the full version of the game that you can play on PC, not simply a “mobile” version of the game. That’s the whole beauty of Steam Deck.
And iirc, CSL1 was one of the showcase titles for the Steam Controller, why would they stop supporting SteamInput now?
Thus far it plays pretty well for mouse intensive games. It has two trackpads and you can customize the buttons and track pads. I really enjoy playing such games on the Steam Deck because of its track pads and customizations.
You can also tap on the screen if you want. However I tend to use the trackpads, buttons and joysticks for my mouse intensive games and not any touching of the screens.
I keep thinking this too. But 8-core system have been around since the first gen Ryzen 2017, so we have 6-years of 8-core systems on the market. New consoles have them as well. There are even 16-core versions, and Intel recently launched 20-core systems.
Hopefully windows can properly allocate all of the resources to make it happen. I've only seen one game using more than 8-thread CPUs, and that is Ashes of the Singularity. It does 12-thread of power at max.
Cities Skylines and Transport Fever 2 are both easily playable in the Deck.
The main issue: mods.
Steam Deck can take a few, but storage space and especially RAM are limited, so you cannot go overboard with subscriptions there.
Due to Steam's insistence of pushing the whole subscribed Workshop library in all devices the game is installed, either you will be playing mostly without mods, or you will be juggling subscribe lists between different devices.
Not a problem, of course, if you intend to play solely in the Steam Deck, and especially without Workshop mods.