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Edit: thanks for the free points y'all
If they want the graphics and reflections they showed in the announcement trailer (was any of that in-engine?), then I get why. I just expected them to stick with Unity maybe with use of DOTS/ECS for a more performant simulation.
I don't think UE5 is a thing here, even the announcement trailer was CG rather than gameplay.
Yeah and we all know Unreal Engine is the go-to engine for making city builder games, such as the famous Unreal Tournament: Skylines.
Announced trailer uses the Unreal Engine 5 game engine used in Cities: Skylines II
Screenshot from Cities: Skylines II. There is no actually gameplay in it, but you can see what the graphics will be in the game based on Unreal Engine 5
Steam rules forbid the use of CGI graphics in screenshots of game descriptions, so this is a 100% screenshot from the game
No it's not, it's just a frame from the render trailer
IF they manage to provide meaningful asset editor too, I would be very surprised.
Steam rules forbid the use of CGI graphics in screenshots of game descriptions, so this is a 100% screenshot from the game