Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

SteelHorn Aug 24, 2024 @ 11:57pm
GREAT new T4 and experimental Units!!! in Loud Mod!
Battle Colossus and Assault variants n tactical. UEF Battle droids Huge!
Dont let me get started on Cybran stuff, the T3 Rocket-pod spider and other nasty creatures were awesome.

A whole new tier and additions to 1 2 & 3 Tiers for all factions. Took me a while to get to grips with this new AI as it uses tactics and group attacks.
When I heard the warning about a Colossus, then when I saw THEM!
" Thats no Colossus!!! It's a Tactical squad of them approaching!!!"

I'm so happy I found this Loud mod addition. It Really pushed the old game forward.
3000 Robot army each, and still smooth. Impressive stuff.

Always loved the RTS, since Power-Monger and Populus games/ Black n White 1 & 2
Total Annhilation Then Supreme Commander was Great.

Now I can really push this game into over drive against AI with tactics n strategy.

PERFECT!!!
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Showing 1-5 of 5 comments
Eldi Aug 26, 2024 @ 3:04am 
Loud is great, very different though in some respects.

Definitely the better single player mod.
Faf for MP.
Last edited by Eldi; Aug 28, 2024 @ 12:15pm
MjauMix Sep 22, 2024 @ 1:00pm 
where mod? how do?
MjauMix Sep 29, 2024 @ 1:33am 
Oh, so you can't play campaign with this mod
loudman2 Sep 29, 2024 @ 5:45am 
Nope - since the campaign is scripted, there's little point as none of LOUD's improvements would have much, if any, impact on it. The decision to carve the campaign out, was a performance oriented decision. Since LOUD doesn't impact your base installation, you can play the campaign as normal.
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