Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

CDRMV May 25, 2023 @ 2:36am
Commander Survival Kit (A New Sim Mod)
Hello everyone,
I'm glad to present you a new Sim Mod for the Game.
It is called the Commander Survival Kit (short C.S.K.)
This Mod introduce these two following new Managers into the Game.

For Pictures and Videos please Visit the official Moddb Homepage (Link below).
I will Update this Post with Screenshots soon

Homepage:
https://www.moddb.com/mods/commander-survival-kit-csk

Discord:
https://discord.gg/q74KQyh

A Reinforcement Manager:
Players are now able to call Reinforcements on the Map.
In Detail you can call Land- or/and Air Reinforcements with this Manager.

A Fire Support Manager:
With this Manager your are able to call additional Fire Support on the Map. For example Artillery Barrages, Air Strikes or Beams.

A ingame Helpcenter:
Here you can find some Video Tutorials for several Questions.
For example How to call Land Reinforcements or Artillery Barrages?

Transmissions:
Just as an Decoration Transmissions have found a new Way to be introduced into the Game outside of the Scenario Code.
These Transmssions are from your HQ/Leaders and gives your some useflu Tips or Status Report about both Managers.

8 new Lobbyoptions:
You get access to these 8 new Lobbyoptions:
Reinforcements avaiable in:
Fire Support avaiable in:

You are able to set the Wait Time, Point Generation Rate and Interval and the Maximum of the collectable Points individually of both Managers.

Avaiable Wait Times are:
5 Minutes , 10 Minutes, 15 Minutes to Max 60 minutes

Available Point Generation Rates are:
1, 2 or 3 Points

Available Point Generation Intervals are:
1 Second, 2 Seconds and 3 Seconds.

Options for Maximal Tactical Points are:

1300 Points
1600 Points
2000 Points
2300 Points
2600 Points
3000 Points

Options for Maximal Reinforcement Points are:

2500 Points
3000 Points
3500 Points
4000 Points
4500 Points
5000 Points


Two Point Generation Systems:
The HQ starts to transfer the Reinforcement and Tactical to your ACU after the Wait Times above are over.
You can collect these Points to "buy" Reinforcements or Fire Support Solutions. However always use them wisely.


Background Story:
The Idea for this Mod was coming from the Games:
World in Conflict and Command & Conquer
The Reinforcement Manager was orginally planned as an exclusive Feature for FBP Orbital. A new Space related Mod for the Game, which is currently in Development by myself. However I have decide to make both Managers avialable as an Standalone UI Mod to release them earlier.
So the Commander Surival Kit was born.
This is actually my first large Lua Project for the Game and my first try tow work full scale in Lua Programming.
So the Lua Code behind it is not prefect and can be improved in the future as well. But i will need help in that.

Video Presentation:
Want to check it out more visually instead of Pictures?
No Problem:

https://www.moddb.com/mods/commander-survival-kit-csk/videos

These Videos are included as Tutorials in the Helpcenter

Where can I download this Mod?:
On Moddb:
https://www.moddb.com/mods/commander-survival-kit-csk/downloads

For Steam it requires the Lobby Enhancement Mod 4.6
it is included in the Download as SCD File

And of course on the FAF Modvault:
Search for Commander Survival Kit and you will see it.

For which Gamemodes is this designed for?:
This Mod is primary designed for the FAF Survival Mode.
However it can be used in Skirmish, Multiplayer and Campaign as well.

Regarding to the Campaign:
The two Lobbyoptions and their Wait Times are deactivated in the Campaign so the Point Generation for both Managers will directly start at the Beginning of the Match.
This will give you an additional Backup during the initial Campaign.

What is planned for the Future?
The Mod is of course still in development.
So you can expect some new Updates and Content.

Here is an Overview for the upcoming planned Content:

Naval Reinforcement Manager:
With this Manager you will be able to call Naval Units on the Map as Reinforcements.

Dropable Turrets (Defenses):
These new Defenses have Enhancement Upgrades and an Defense Engineering System. So you will be able to improve them and build additional Defenses around them.

Dropable Buff Devices:
Some useful dropable Devices will give your land Units or structures several additional benefits. For example additional Health, Weapon dame Increase or more. However these Benefits are temporary and the device will disappear after some time.

Nomads:
The current version only supports the 4 Factions from the Game (UEF, Cybrans, Aeon and Seraphim)
Of course the Nomads will get access to their own Managers as well.

New Reinforcements:
Of course some additional selected Units from other popular Mods will indirectly appear in the Mod as new callabe Reinforcements. For example brewlan, 4th dimension, Blackops and more.

New callabe Fire Support Weapons:
of course the roster of callabe Fire support Solutions will be expanded with new ones.

New Units:
This Mod is orignally not direcly a new Unit Mod.
But it will content new Units.
For example as an Preview for the next Major Version 2.0:

UEF Experimental Bomber:
Name: Omega 229-A
UEF Tech 3 Heavy Bomber:
Name: B-1265 Preacher
UEF Tech 3 Ground Attack Fighter:
Name: A-50 Thunderbolt
UEF Tech 3 Heavy Transport Plane:
Name: C150 Globebuster

And some more New Units are coming.

Fixed Issues
Performance Issues causes by the Transmissions
Loud Compatible Issues
Tooltip Issues

Compatible Gameversions:
FAF, Steam and Loud

Known Issues
None

All in all:
I wish anyone interesting and fun fights with this new Kit for your Commander
Looking forward for your Feedback about this Project.
Any Suggestions, Help, Critism or whatever is welcome.
Share them here, on Moddb or on the offical Discord server.
Stay tuned for more upcoming Updates regarding to this Project.

Best regards
CDRMV
Last edited by CDRMV; May 25, 2023 @ 2:39am
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Showing 1-2 of 2 comments
Mr Noseybonk Jun 4, 2023 @ 12:20pm 
Works good so far, keep it up ye FAF gods!
CDRMV Jun 6, 2023 @ 5:25am 
Originally posted by Mr Noseybonk:
Works good so far, keep it up ye FAF gods!

Nice to hear that. ;)
Currently I'm working on the next Major Version 2.0 of the Commander Survival Kit.
This Version will introduce them Naval Reinforcements Manager, several New Units and New Air Strikes.

The Naval Reinforcements Manager is currently in Early Access and available in the GitHub Version of the Commander Survival Kit for Testing. So If you or anyone else is interested to Check/Test him Out before the New Version arrives Here is the Link:

https://github.com/CDRMV/Commander-Survival-Kit

Please follow the Install instructions on GitHub to install the GitHub Version of this Mod correctly.
If you have any Questions regarding to it or Suggestions feel free to ask them.

Stay tuned for more Updates.
Best regards
CDRMV
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Showing 1-2 of 2 comments
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Date Posted: May 25, 2023 @ 2:36am
Posts: 2